BsScriptHString.cpp 1.3 KB

12345678910111213141516171819202122232425262728293031323334353637
  1. #include "BsScriptHString.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoUtil.h"
  7. namespace BansheeEngine
  8. {
  9. ScriptHString::ScriptHString(MonoObject* instance, const HString& string)
  10. :ScriptObject(instance), mString(string)
  11. { }
  12. void ScriptHString::initRuntimeData()
  13. {
  14. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptHString::internal_createInstance);
  15. metaData.scriptClass->addInternalCall("Internal_SetParameter", &ScriptHString::internal_setParameter);
  16. metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptHString::internal_getValue);
  17. }
  18. void ScriptHString::internal_createInstance(MonoObject* instance, MonoString* identifier)
  19. {
  20. HString string(MonoUtil::monoToWString(identifier));
  21. ScriptHString* nativeInstance = new (cm_alloc<ScriptHString>()) ScriptHString(instance, string);
  22. }
  23. void ScriptHString::internal_setParameter(HString* nativeInstance, UINT32 idx, MonoString* value)
  24. {
  25. nativeInstance->setParameter(idx, MonoUtil::monoToWString(value));
  26. }
  27. void ScriptHString::internal_getValue(HString* nativeInstance, MonoString** value)
  28. {
  29. *value = MonoUtil::wstringToMono(MonoManager::instance().getDomain(), nativeInstance->getValue());
  30. }
  31. }