BearishSun c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
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Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
Default.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
DeferredDirectionalLightPass.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
DeferredPointLightPassIn.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
DeferredPointLightPassOut.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
Diffuse.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
PPCreateTonemapLUT.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
PPDownsample.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
PPEyeAdaptHistogram.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
PPEyeAdaptHistogramReduce.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
PPEyeAdaptation.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
PPTonemapping.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 years ago
SpriteImageAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 years ago
SpriteImageNoAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 years ago
SpriteLine.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 years ago
SpriteText.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 years ago
TestFX.bsl e4637da406 Added tags to material techniques 9 years ago