BearishSun 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 rokov pred
..
Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAnimation.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAnimationClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAnimationClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAnimationCurve.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAnimationCurveRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAnimationManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAnimationUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAudioClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAudioClipImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 rokov pred
BsAudioClipImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAudioClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAudioManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsAudioUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBlendState.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 rokov pred
BsBlendStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCAudioListenerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCAudioSourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCBoxColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCCamera.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCCapsuleColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCCharacterControllerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCD6JointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCDistanceJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCFixedJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCHingeJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCMeshColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCPlaneColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCRigidbodyRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCSliderJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCSphereColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCSphericalJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCamera.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCommandBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 rokov pred
BsCommandBufferManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCommandQueue.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCommonTypes.h 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 rokov pred
BsComponent.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsComponentRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCoreApplication.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsCoreObject.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsCoreObjectCore.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCoreObjectManager.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsCorePrerequisites.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsCoreRenderer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCoreSceneManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsCoreThread.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsCoreThreadQueue.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsCurveCache.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDeferredCallManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDepthStencilState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDepthStencilStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsEventQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred
BsFont.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFontDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFontImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 rokov pred
BsFontImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFontManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsFontRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGameObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGameObjectHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGameObjectHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGameObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGameObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuParam.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuParamBlockBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 rokov pred
BsGpuParamDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuParams.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuParamsSet.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuPipelineParamInfo.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuPipelineState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuProgram.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuProgramManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuProgramRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsGpuResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsHardwareBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 rokov pred
BsHardwareBufferManager.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 rokov pred
BsHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsIResourceListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsIconUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsIndexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsInput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsInputFwd.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMaterial.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMaterialManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMaterialParam.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMaterialParams.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMaterialParamsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMesh.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsMeshBase.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMeshBaseRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMeshData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMeshDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMeshHeap.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMeshImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 rokov pred
BsMeshImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMeshManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMeshRTTI.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsMeshUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMorphShapes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsMorphShapesRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsOSInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsOcclusionQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsParamBlocks.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 rokov pred
BsPass.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPassRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPhysics.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPhysicsCommon.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPhysicsManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPhysicsMaterial.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPhysicsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPhysicsMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPhysicsMeshRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPixelData.h ff0accfe92 Vulkan texture direct mapping 9 rokov pred
BsPixelDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPixelUtil.h ff0accfe92 Vulkan texture direct mapping 9 rokov pred
BsPixelVolume.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPlatform.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPostProcessSettings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPostProcessSettingsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPrefab.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPrefabDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPrefabDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPrefabRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsPrefabUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsProfilerCPU.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsProfilerGPU.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsProfilingManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsQueryManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRasterizerState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRasterizerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRawInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRenderAPI.h 6b749fa064 Added a way to create multiple variations of Vulkan framebuffer 9 rokov pred
BsRenderAPICapabilities.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRenderAPIFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRenderAPIManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRenderStateManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRenderStats.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRenderTarget.h 81c38aea72 Vulkan render texture implementation 9 rokov pred
BsRenderTexture.h 81c38aea72 Vulkan render texture implementation 9 rokov pred
BsRenderWindow.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsRenderWindowManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRendererFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRendererManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsRendererMeshData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResourceHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResourceHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResourceListenerManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResourceManifest.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResourceManifestRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsResources.h d4d0bb0360 More user manuals and minor usability tweaks 9 rokov pred
BsRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSamplerState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSamplerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSavedResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSavedResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSceneObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSceneObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShader.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShaderDefines.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShaderImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShaderImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShaderInclude.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShaderIncludeImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShaderIncludeRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShaderManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsShaderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSkeleton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSkeletonMask.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSkeletonRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSpecificImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsStringTable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsStringTableManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsStringTableRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsSubMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTechnique.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTechniqueRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTextData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTexture.h 01cf5c56f4 Updating documentation to reflect the core accessor changes 9 rokov pred
BsTextureImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 rokov pred
BsTextureImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTextureManager.h 81c38aea72 Vulkan render texture implementation 9 rokov pred
BsTextureRTTI.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 rokov pred
BsTextureView.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTimerQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsTransientMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsUUID.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVertexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVertexData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVertexDataDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVertexDataDescRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVertexDeclaration.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 rokov pred
BsVertexDeclarationRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsVideoModeInfo.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsViewport.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred
BsViewportRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 rokov pred