Marko Pintera b349c98754 Work on GPUProfiler 11 年 前
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BsManagedComponent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年 前
BsManagedSerializableArray.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 年 前
BsManagedSerializableDictionary.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年 前
BsManagedSerializableField.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年 前
BsManagedSerializableList.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年 前
BsManagedSerializableObject.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年 前
BsManagedSerializableObjectInfo.cpp 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 年 前
BsRuntimeScriptObjects.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 年 前
BsScriptComponent.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年 前
BsScriptDebug.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptEnginePlugin.cpp 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 年 前
BsScriptFont.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptGUIArea.cpp 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 年 前
BsScriptGUIButton.cpp 785f60e078 Script GUI elements now share a common base class 11 年 前
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptGUIElement.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年 前
BsScriptGUIElementStateStyle.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptGUIElementStyle.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptGUIFixedSpace.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年 前
BsScriptGUIFlexibleSpace.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年 前
BsScriptGUIInputBox.cpp 785f60e078 Script GUI elements now share a common base class 11 年 前
BsScriptGUILabel.cpp 785f60e078 Script GUI elements now share a common base class 11 年 前
BsScriptGUILayout.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年 前
BsScriptGUIListBox.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 年 前
BsScriptGUIPanel.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptGUIScrollArea.cpp 785f60e078 Script GUI elements now share a common base class 11 年 前
BsScriptGUITexture.cpp 785f60e078 Script GUI elements now share a common base class 11 年 前
BsScriptGUIToggle.cpp 785f60e078 Script GUI elements now share a common base class 11 年 前
BsScriptGUIToggleGroup.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptGameObjectManager.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptHString.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptObject.cpp b349c98754 Work on GPUProfiler 11 年 前
BsScriptObjectImpl.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptResourceManager.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptSceneObject.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年 前
BsScriptSerializableArray.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptSerializableField.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptSerializableObject.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptSerializableProperty.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptSpriteTexture.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年 前
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 年 前
BsScriptTexture2D.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年 前