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Win32
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95b85ee642
Documentation
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10 lat temu |
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BsBuildDataRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 lat temu |
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BsBuildManager.h
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ab1231720c
Use separate debug and release assemblies when building
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10 lat temu |
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BsBuiltinEditorResources.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 lat temu |
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BsCmdCloneSO.h
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1c1c6aeba0
Documentation
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10 lat temu |
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BsCmdCreateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 lat temu |
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BsCmdDeleteSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 lat temu |
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BsCmdInputFieldValueChange.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 lat temu |
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BsCmdInstantiateSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 lat temu |
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BsCmdRecordSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 lat temu |
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BsCmdReparentSO.h
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09bbc8848d
Added C# Undo/redo (untested)
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10 lat temu |
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BsCmdUtility.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 lat temu |
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BsCodeEditor.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 lat temu |
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BsDockManager.h
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05bcc32e89
EditorWindow maximize/restore works
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10 lat temu |
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BsDockManagerLayout.h
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05bcc32e89
EditorWindow maximize/restore works
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10 lat temu |
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BsDockManagerLayoutRTTI.h
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05bcc32e89
EditorWindow maximize/restore works
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10 lat temu |
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BsDropDownWindow.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 lat temu |
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BsDropDownWindowManager.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 lat temu |
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BsEditorApplication.h
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 lat temu |
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BsEditorCommand.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 lat temu |
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BsEditorPrerequisites.h
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a2124e6be1
Default code editor is hooked up at editor startup
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10 lat temu |
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BsEditorSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 lat temu |
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BsEditorSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 lat temu |
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BsEditorTestSuite.h
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 lat temu |
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BsEditorUtility.h
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baa64d1449
Documentation
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10 lat temu |
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BsEditorWidget.h
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 lat temu |
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BsEditorWidgetContainer.h
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97d3129728
Added settings window
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10 lat temu |
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BsEditorWidgetLayout.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 lat temu |
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BsEditorWidgetLayoutRTTI.h
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2c35a0c825
Removed all the unused allocators
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10 lat temu |
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BsEditorWidgetManager.h
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fedd162d57
Various bug fixes relating to new project loading system:
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10 lat temu |
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BsEditorWindow.h
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05bcc32e89
EditorWindow maximize/restore works
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10 lat temu |
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BsEditorWindowBase.h
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 lat temu |
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BsEditorWindowManager.h
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7ff9dee1ec
Documentation
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10 lat temu |
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BsGUIColor.h
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a393b43fc3
Hooked up color picker to the color field
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10 lat temu |
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BsGUIColorField.h
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a393b43fc3
Hooked up color picker to the color field
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10 lat temu |
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BsGUIDockSlider.h
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060f7589a4
Documentation
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10 lat temu |
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BsGUIDropButton.h
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060f7589a4
Documentation
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10 lat temu |
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BsGUIFieldBase.h
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060f7589a4
Documentation
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10 lat temu |
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BsGUIFloatField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 lat temu |
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BsGUIHoverHitBox.h
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 lat temu |
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BsGUIIntField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 lat temu |
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BsGUIListBoxField.h
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 lat temu |
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BsGUIMenuBar.h
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a13e94a825
Added ability to toggle toolbar items on or off
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10 lat temu |
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BsGUIResourceTreeView.h
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 lat temu |
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BsGUISceneTreeView.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 lat temu |
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BsGUISliderField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 lat temu |
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BsGUIStatusBar.h
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d3b00942e8
In-editor compilation
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10 lat temu |
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BsGUITabButton.h
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 lat temu |
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BsGUITabbedTitleBar.h
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0ddc6c09b5
Working on new UI
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10 lat temu |
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BsGUITextField.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 lat temu |
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BsGUIToggleField.h
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ef747c6872
Documentation
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10 lat temu |
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BsGUITreeView.h
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94bd57914c
Changing scene object selection no longer triggers the selection change event twice
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10 lat temu |
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BsGUITreeViewEditBox.h
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 lat temu |
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BsGUIVector2Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 lat temu |
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BsGUIVector3Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 lat temu |
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BsGUIVector4Field.h
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 lat temu |
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BsGUIWindowFrame.h
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f12949f26d
Documentation
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10 lat temu |
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BsGUIWindowFrameWidget.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 lat temu |
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BsGUIWindowFrameWidgetRTTI.h
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 lat temu |
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BsGizmoManager.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 lat temu |
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BsHandleDrawManager.h
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eea035e168
Documentation
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10 lat temu |
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BsHandleManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsHandleSlider.h
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eea035e168
Documentation
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10 lat temu |
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BsHandleSliderDisc.h
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eea035e168
Documentation
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10 lat temu |
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BsHandleSliderLine.h
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eea035e168
Documentation
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10 lat temu |
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BsHandleSliderManager.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsHandleSliderPlane.h
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eea035e168
Documentation
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10 lat temu |
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BsMainEditorWindow.h
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fcbefc5c89
Added editor's dirty resource management system
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10 lat temu |
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BsModalWindow.h
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d123f1b676
Documentation
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10 lat temu |
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BsPlatformInfo.h
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991d3aa857
When building only one icon is required
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10 lat temu |
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BsPlatformInfoRTTI.h
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991d3aa857
When building only one icon is required
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10 lat temu |
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BsProjectLibrary.h
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06e03f1239
Bulk of work on the build system
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10 lat temu |
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BsProjectLibraryEntries.h
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d123f1b676
Documentation
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10 lat temu |
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BsProjectLibraryEntriesRTTI.h
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17afc600a7
Massive Cm->Bs file rename
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11 lat temu |
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BsProjectResourceMeta.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 lat temu |
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BsProjectResourceMetaRTTI.h
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 lat temu |
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BsProjectSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 lat temu |
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BsProjectSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 lat temu |
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BsSceneCameraController.h
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b64a0482e7
Various Gizmo rendering fixes
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11 lat temu |
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BsSceneEditorWidget.h
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46eb1edb0f
WIP Scene window
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11 lat temu |
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BsSceneGrid.h
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6c9390b79b
Dock overlay no longer uses the sim thread rendering callback
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10 lat temu |
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BsScenePicking.h
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 lat temu |
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BsSceneViewHandler.h
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 lat temu |
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BsSelection.h
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2021c91753
Fixing resource Ping
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10 lat temu |
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BsSelectionRenderer.h
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 lat temu |
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BsSettings.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 lat temu |
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BsSettingsRTTI.h
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 lat temu |
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BsShaderIncludeHandler.h
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ecfe9ff397
Project library dependant resource import (untested)
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10 lat temu |
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BsUndoRedo.h
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6f6648e223
Lots of fixes related to list/dictionary GUI refactor
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10 lat temu |