BearishSun 47fcc0fec4 Better error reporting when shaders fail to compile 8 gadi atpakaļ
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Blit.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 gadi atpakaļ
Default.bsl 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 gadi atpakaļ
Diffuse.bsl 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 gadi atpakaļ
FlatFramebufferToTexture.bsl 7f2ad317de Fixing an issue with UAV reads of a particular format not being supported on some hardware 8 gadi atpakaļ
IrradianceComputeSH.bsl 4bd929ade3 Added sky irradiance for indirect lighting 8 gadi atpakaļ
IrradianceProjectSH.bsl 4bd929ade3 Added sky irradiance for indirect lighting 8 gadi atpakaļ
IrradianceReduceSH.bsl 4bd929ade3 Added sky irradiance for indirect lighting 8 gadi atpakaļ
LightGridLLCreation.bsl 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 gadi atpakaļ
LightGridLLReduction.bsl 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 gadi atpakaļ
PPCreateTonemapLUT.bsl 457cd2fc42 Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering 9 gadi atpakaļ
PPDownsample.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 gadi atpakaļ
PPEyeAdaptHistogram.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 gadi atpakaļ
PPEyeAdaptHistogramReduce.bsl 0e2f10dd0d Vulkan: Various fixes 9 gadi atpakaļ
PPEyeAdaptation.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 gadi atpakaļ
PPTonemapping.bsl 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 gadi atpakaļ
ReflectionCubeDownsample.bsl 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 gadi atpakaļ
ReflectionCubeImportanceSample.bsl 47fcc0fec4 Better error reporting when shaders fail to compile 8 gadi atpakaļ
Resolve.bsl 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 gadi atpakaļ
Skybox.bsl 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 gadi atpakaļ
SpriteImageAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 gadi atpakaļ
SpriteImageNoAlpha.bsl c4ce4545a4 Started adding necessary qualifiers to existing shaders 9 gadi atpakaļ
SpriteLine.bsl c3980c5957 Adding location and binding qualifiers to all GLSL shaders 9 gadi atpakaļ
SpriteText.bsl 3d48e47f9a Vulkan: Fixing GUI rendering 9 gadi atpakaļ
TestFX.bsl e4637da406 Added tags to material techniques 9 gadi atpakaļ
TiledDeferredImageBasedLighting.bsl a4a191ca37 Tiled deferred renderer now handles reflection probes 8 gadi atpakaļ
TiledDeferredLighting.bsl 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 gadi atpakaļ
Transparent.bsl 73ef6ed764 Removing GLSL code from many shaders, in preparation for unified shading language support 8 gadi atpakaļ