BearishSun 68251b009f Refactor: Faster ProjectLibrary entry lookup, in order to avoid slow start-up times in debug mode due to excessive dynamic allocations 7 лет назад
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BsEditorShaderIncludeHandler.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 лет назад
BsEditorShaderIncludeHandler.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 лет назад
BsProjectLibrary.cpp 68251b009f Refactor: Faster ProjectLibrary entry lookup, in order to avoid slow start-up times in debug mode due to excessive dynamic allocations 7 лет назад
BsProjectLibrary.h 68251b009f Refactor: Faster ProjectLibrary entry lookup, in order to avoid slow start-up times in debug mode due to excessive dynamic allocations 7 лет назад
BsProjectLibraryEntries.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 лет назад
BsProjectLibraryEntries.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 лет назад
BsProjectResourceMeta.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 лет назад
BsProjectResourceMeta.h 1e251e1aa3 Feature: Editor now displays texture preview as icons in the Library window 7 лет назад