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BsBuildDataRTTI.h
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 年 前 |
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BsDockManagerLayoutRTTI.h
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 年 前 |
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BsEditorSettingsRTTI.h
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 年 前 |
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BsEditorWidgetLayoutRTTI.h
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 年 前 |
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BsGUIWindowFrameWidgetRTTI.h
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 年 前 |
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BsPlatformInfoRTTI.h
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 年 前 |
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BsProjectLibraryEntriesRTTI.h
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68251b009f
Refactor: Faster ProjectLibrary entry lookup, in order to avoid slow start-up times in debug mode due to excessive dynamic allocations
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7 年 前 |
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BsProjectResourceMetaRTTI.h
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 年 前 |
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BsProjectSettingsRTTI.h
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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7 年 前 |
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BsSettingsRTTI.h
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e71fa93990
Feature: EditorSettings and ProjectSettings can now store arbitrary objects
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7 年 前 |