BsScriptGizmoManager.cpp 8.9 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptGizmoManager.h"
  4. #include "Serialization/BsScriptAssemblyManager.h"
  5. #include "BsMonoAssembly.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoManager.h"
  10. #include "Scene/BsSceneManager.h"
  11. #include "Scene/BsSceneObject.h"
  12. #include "Scene/BsComponent.h"
  13. #include "BsManagedComponent.h"
  14. #include "Scene/BsGizmoManager.h"
  15. #include "Scene/BsSelection.h"
  16. #include "BsScriptObjectManager.h"
  17. #include "BsScriptGameObjectManager.h"
  18. #include "Wrappers/BsScriptComponent.h"
  19. #include "Wrappers/BsScriptSelection.h"
  20. using namespace std::placeholders;
  21. namespace bs
  22. {
  23. ScriptGizmoManager::ScriptGizmoManager(ScriptAssemblyManager& scriptObjectManager)
  24. :mScriptObjectManager(scriptObjectManager)
  25. {
  26. mDomainLoadedConn = ScriptObjectManager::instance().onRefreshDomainLoaded.connect(std::bind(&ScriptGizmoManager::reloadAssemblyData, this));
  27. mSelectionSOAddedConn = Selection::instance().onSceneObjectsAdded.connect(
  28. [this](const Vector<HSceneObject>& objects) { onSOSelectionChanged(objects, true); });
  29. mSelectionSORemovedConn = Selection::instance().onSceneObjectsRemoved.connect(
  30. [this](const Vector<HSceneObject>& objects) { onSOSelectionChanged(objects, false); });
  31. reloadAssemblyData();
  32. }
  33. ScriptGizmoManager::~ScriptGizmoManager()
  34. {
  35. mSelectionSOAddedConn.disconnect();
  36. mSelectionSORemovedConn.disconnect();
  37. mDomainLoadedConn.disconnect();
  38. }
  39. void ScriptGizmoManager::update()
  40. {
  41. GizmoManager::instance().clearGizmos();
  42. HSceneObject rootSO = SceneManager::instance().getRootNode();
  43. Stack<HSceneObject> todo;
  44. todo.push(rootSO);
  45. bool isParentSelected = false;
  46. UINT32 parentSelectedPopIdx = 0;
  47. Vector<HSceneObject> selectedObjects = Selection::instance().getSceneObjects();
  48. while (!todo.empty())
  49. {
  50. if (isParentSelected && parentSelectedPopIdx == (UINT32)todo.size())
  51. {
  52. isParentSelected = false;
  53. }
  54. HSceneObject curSO = todo.top();
  55. todo.pop();
  56. if(curSO->hasFlag(SOF_Internal))
  57. continue;
  58. bool isSelected = std::count(selectedObjects.begin(), selectedObjects.end(), curSO) > 0;
  59. if (isSelected && !isParentSelected)
  60. {
  61. isParentSelected = true;
  62. parentSelectedPopIdx = (UINT32)todo.size();
  63. }
  64. const Vector<HComponent>& components = curSO->getComponents();
  65. for (auto& component : components)
  66. {
  67. String componentName;
  68. MonoObject* managedInstance = nullptr;
  69. if (rtti_is_of_type<ManagedComponent>(component.get()))
  70. {
  71. ManagedComponent* managedComponent = static_cast<ManagedComponent*>(component.get());
  72. componentName = managedComponent->getManagedFullTypeName();
  73. managedInstance = managedComponent->getManagedInstance();
  74. }
  75. else
  76. {
  77. ScriptGameObjectManager& sgoManager = ScriptGameObjectManager::instance();
  78. ScriptComponentBase* scriptComponent = sgoManager.getBuiltinScriptComponent(component, false);
  79. if (scriptComponent)
  80. {
  81. managedInstance = scriptComponent->getManagedInstance();
  82. String ns, typeName;
  83. MonoUtil::getClassName(managedInstance, ns, typeName);
  84. componentName = ns + "." + typeName;
  85. }
  86. }
  87. if (componentName.empty())
  88. continue;
  89. auto iterFind = mGizmoDrawers.find(componentName);
  90. if (iterFind != mGizmoDrawers.end())
  91. {
  92. UINT32 flags = iterFind->second.flags;
  93. bool drawGizmo = false;
  94. if (((flags & (UINT32)DrawGizmoFlags::Selected) != 0) && isSelected)
  95. drawGizmo = true;
  96. if (((flags & (UINT32)DrawGizmoFlags::ParentSelected) != 0) && isParentSelected)
  97. drawGizmo = true;
  98. if (((flags & (UINT32)DrawGizmoFlags::NotSelected) != 0) && !isSelected && !isParentSelected)
  99. drawGizmo = true;
  100. if (drawGizmo)
  101. {
  102. bool pickable = (flags & (UINT32)DrawGizmoFlags::Pickable) != 0;
  103. GizmoManager::instance().startGizmo(curSO);
  104. GizmoManager::instance().setPickable(pickable);
  105. void* params[1] = { managedInstance };
  106. iterFind->second.method->invoke(nullptr, params);
  107. GizmoManager::instance().endGizmo();
  108. }
  109. }
  110. }
  111. for (UINT32 i = 0; i < curSO->getNumChildren(); i++)
  112. todo.push(curSO->getChild(i));
  113. }
  114. }
  115. void ScriptGizmoManager::reloadAssemblyData()
  116. {
  117. // Reload DrawGizmo attribute from editor assembly
  118. MonoAssembly* editorAssembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  119. mDrawGizmoAttribute = editorAssembly->getClass("BansheeEditor", "DrawGizmo");
  120. if (mDrawGizmoAttribute == nullptr)
  121. BS_EXCEPT(InvalidStateException, "Cannot find DrawGizmo managed class.");
  122. mFlagsField = mDrawGizmoAttribute->getField("flags");
  123. mOnSelectionChangedAttribute = editorAssembly->getClass("BansheeEditor", "OnSelectionChanged");
  124. if (mOnSelectionChangedAttribute == nullptr)
  125. BS_EXCEPT(InvalidStateException, "Cannot find OnSelectionChanged managed class.");
  126. Vector<String> scriptAssemblyNames = mScriptObjectManager.getScriptAssemblies();
  127. for (auto& assemblyName : scriptAssemblyNames)
  128. {
  129. MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblyName);
  130. // Find new gizmo drawer & selection changed methods
  131. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  132. for (auto curClass : allClasses)
  133. {
  134. const Vector<MonoMethod*>& methods = curClass->getAllMethods();
  135. for (auto& curMethod : methods)
  136. {
  137. UINT32 drawGizmoFlags = 0;
  138. MonoClass* componentType = nullptr;
  139. if (isValidDrawGizmoMethod(curMethod, componentType, drawGizmoFlags))
  140. {
  141. String fullComponentName = componentType->getFullName();
  142. GizmoData& data = mGizmoDrawers[fullComponentName];
  143. data.type = componentType;
  144. data.method = curMethod;
  145. data.flags = drawGizmoFlags;
  146. }
  147. else if(isValidOnSelectionChangedMethod(curMethod, componentType))
  148. {
  149. String fullComponentName = componentType->getFullName();
  150. SelectionChangedData& data = mSelectionChangedCallbacks[fullComponentName];
  151. data.type = componentType;
  152. data.method = curMethod;
  153. }
  154. }
  155. }
  156. }
  157. }
  158. void ScriptGizmoManager::onSOSelectionChanged(const Vector<HSceneObject>& sceneObjects, bool added)
  159. {
  160. for(auto& sceneObject : sceneObjects)
  161. {
  162. Vector<HComponent> components = sceneObject->getComponents();
  163. for(auto& component : components)
  164. {
  165. String componentName;
  166. MonoObject* managedInstance = nullptr;
  167. if (rtti_is_of_type<ManagedComponent>(component.get()))
  168. {
  169. ManagedComponent* managedComponent = static_cast<ManagedComponent*>(component.get());
  170. componentName = managedComponent->getManagedFullTypeName();
  171. managedInstance = managedComponent->getManagedInstance();
  172. }
  173. else
  174. {
  175. ScriptGameObjectManager& sgoManager = ScriptGameObjectManager::instance();
  176. ScriptComponentBase* scriptComponent = sgoManager.getBuiltinScriptComponent(component, false);
  177. if (scriptComponent)
  178. {
  179. managedInstance = scriptComponent->getManagedInstance();
  180. String ns, typeName;
  181. MonoUtil::getClassName(managedInstance, ns, typeName);
  182. componentName = ns + "." + typeName;
  183. }
  184. }
  185. if (componentName.empty())
  186. continue;
  187. auto iterFind = mSelectionChangedCallbacks.find(componentName);
  188. if (iterFind != mSelectionChangedCallbacks.end())
  189. {
  190. void* params[2] = { managedInstance, &added };
  191. iterFind->second.method->invoke(nullptr, params);
  192. }
  193. }
  194. }
  195. }
  196. bool ScriptGizmoManager::isValidDrawGizmoMethod(MonoMethod* method, MonoClass*& componentType, UINT32& drawGizmoFlags)
  197. {
  198. componentType = nullptr;
  199. drawGizmoFlags = 0;
  200. if (!method->hasAttribute(mDrawGizmoAttribute))
  201. return false;
  202. if (method->getNumParameters() != 1)
  203. return false;
  204. if (!method->isStatic())
  205. return false;
  206. MonoClass* paramType = method->getParameterType(0);
  207. MonoClass* componentClass = mScriptObjectManager.getBuiltinClasses().componentClass;
  208. if (!paramType->isSubClassOf(componentClass))
  209. return false;
  210. componentType = paramType;
  211. MonoObject* drawGizmoAttrib = method->getAttribute(mDrawGizmoAttribute);
  212. mFlagsField->get(drawGizmoAttrib, &drawGizmoFlags);
  213. return true;
  214. }
  215. bool ScriptGizmoManager::isValidOnSelectionChangedMethod(class MonoMethod* method, MonoClass*& componentType)
  216. {
  217. componentType = nullptr;
  218. if (!method->hasAttribute(mOnSelectionChangedAttribute))
  219. return false;
  220. if (method->getNumParameters() != 2)
  221. return false;
  222. if (!method->isStatic())
  223. return false;
  224. MonoClass* param0Type = method->getParameterType(0);
  225. MonoClass* componentClass = mScriptObjectManager.getBuiltinClasses().componentClass;
  226. if (!param0Type->isSubClassOf(componentClass))
  227. return false;
  228. MonoClass* param1Type = method->getParameterType(1);
  229. if(param1Type->_getInternalClass() != MonoUtil::getBoolClass())
  230. return false;
  231. componentType = param0Type;
  232. return true;
  233. }
  234. }