Marko Pintera cfffeaa859 More work on gizmos 11 vuotta sitten
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Win32 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsCameraProxy.cpp 6ed941be49 Camera frustum is valid on first frame 11 vuotta sitten
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsCoreApplication.cpp 0e027b8351 Scene picking WIP (untested) 11 vuotta sitten
BsCoreObject.cpp 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 vuotta sitten
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 vuotta sitten
BsCoreSceneManager.cpp 0e027b8351 Scene picking WIP (untested) 11 vuotta sitten
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 vuotta sitten
BsCoreThreadAccessor.cpp 86f1d09e68 Updating material proxies uses frame allocator 11 vuotta sitten
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 vuotta sitten
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsFont.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 vuotta sitten
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 vuotta sitten
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 vuotta sitten
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGpuParam.cpp d1881075fa Various fixes to Renderer 11 vuotta sitten
BsGpuParamBlock.cpp 86f1d09e68 Updating material proxies uses frame allocator 11 vuotta sitten
BsGpuParamBlockBuffer.cpp 86f1d09e68 Updating material proxies uses frame allocator 11 vuotta sitten
BsGpuParams.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 vuotta sitten
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 vuotta sitten
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 vuotta sitten
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 vuotta sitten
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 vuotta sitten
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsIndexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsInput.cpp a713a99a65 More documentation & input fixes 11 vuotta sitten
BsMaterial.cpp 0e027b8351 Scene picking WIP (untested) 11 vuotta sitten
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsMaterialProxy.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 vuotta sitten
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 vuotta sitten
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 vuotta sitten
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 vuotta sitten
BsMeshHeap.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 vuotta sitten
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsMultiRenderTexture.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsPass.cpp 0e027b8351 Scene picking WIP (untested) 11 vuotta sitten
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation 11 vuotta sitten
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 vuotta sitten
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 vuotta sitten
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 vuotta sitten
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 vuotta sitten
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 vuotta sitten
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsRenderSystem.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
BsRenderSystemCapabilities.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsRenderTarget.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 vuotta sitten
BsRenderTargetManager.cpp f2ab5fb8dd Added RenderTargetManager and fixed up render target core/sim syncing 11 vuotta sitten
BsRenderTexture.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
BsRenderWindow.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
BsRenderWindowManager.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten
BsRenderer.cpp cfffeaa859 More work on gizmos 11 vuotta sitten
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 vuotta sitten
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 vuotta sitten
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 vuotta sitten
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 vuotta sitten
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 vuotta sitten
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsSceneObject.cpp 0e027b8351 Scene picking WIP (untested) 11 vuotta sitten
BsShader.cpp c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 vuotta sitten
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsTexture.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 vuotta sitten
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 vuotta sitten
BsTextureManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsTransientMesh.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 vuotta sitten
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsVertexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 vuotta sitten
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsVertexDeclaration.cpp 17afc600a7 Massive Cm->Bs file rename 11 vuotta sitten
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 vuotta sitten
BsViewport.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 vuotta sitten