Marko Pintera ddef406ac9 C# profiler overlay il y a 10 ans
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BsManagedComponent.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedComponentRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedDiff.h 9a0e9b0b78 Linked native and managed diff il y a 10 ans
BsManagedResource.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedResourceManager.h 35b5f1e6f3 Managed resource unloading works properly il y a 11 ans
BsManagedResourceMetaData.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management il y a 11 ans
BsManagedResourceMetaDataRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management il y a 11 ans
BsManagedResourceRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableArray.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableArrayRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableDictionary.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableDictionaryRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableDiff.h 05bef870f2 Unit test for managed diff passes il y a 10 ans
BsManagedSerializableDiffRTTI.h d4f071556d Added code for managed serializable object diffs (WIP) il y a 10 ans
BsManagedSerializableField.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableFieldRTTI.h 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsManagedSerializableList.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableListRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableObject.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableObjectInfo.h 927a721f58 Added C# Prefab il y a 10 ans
BsManagedSerializableObjectInfoRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance il y a 10 ans
BsManagedSerializableObjectRTTI.h 9a0e9b0b78 Linked native and managed diff il y a 10 ans
BsScriptAssemblyManager.h 927a721f58 Added C# Prefab il y a 10 ans
BsScriptAsyncOp.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptBoneWeight.h 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
BsScriptBuiltin.h d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
BsScriptCameraHandler.h d3e33e24e0 Added mesh drag and drop to scene view (WIP) il y a 10 ans
BsScriptColor.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptComponent.h ddef406ac9 C# profiler overlay il y a 10 ans
BsScriptContextMenu.h f6c1d83ca6 C# context menu for GUI il y a 10 ans
BsScriptCursor.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptDebug.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptEnginePrerequisites.h 927a721f58 Added C# Prefab il y a 10 ans
BsScriptFont.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIButton.h 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges il y a 10 ans
BsScriptGUIContent.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIElement.h bc5f01ff6e Improved ProjectWindow label look slightly il y a 10 ans
BsScriptGUIElementStateStyle.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIElementStyle.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIFixedSpace.h d693b8733c Renamed GUiLayoutExplicit -> GUIPanel il y a 10 ans
BsScriptGUIFlexibleSpace.h d693b8733c Renamed GUiLayoutExplicit -> GUIPanel il y a 10 ans
BsScriptGUIInputBox.h fbb6f3980f WIP ProjectWindow rename & delete il y a 10 ans
BsScriptGUILabel.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUILayout.h 86f54d6527 Mostly finished with the project library import progress bar il y a 10 ans
BsScriptGUILayoutUtility.h 97a70b6f03 Proper screen <-> window coordinate transformations for modal windows il y a 10 ans
BsScriptGUIListBox.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIProgressBar.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIRenderTexture.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIScrollArea.h 7458bc642f Fixed project window so it doesn't cause horizontal scroll to show up il y a 10 ans
BsScriptGUISlider.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUITexture.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIToggle.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGUIToggleGroup.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGameObject.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptGameObjectManager.h ae583e1ac5 WIP C# DragDropManager il y a 10 ans
BsScriptHString.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptInput.h 620828f08f Added a polling method to detect if mouse has been double clicked il y a 10 ans
BsScriptInputConfiguration.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys il y a 10 ans
BsScriptLightInternal.h afca99b5e8 More work on Lights il y a 10 ans
BsScriptMacros.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptManagedResource.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptMaterial.h b74cf06aa0 C# versions of Shader and Material resources il y a 10 ans
BsScriptMesh.h 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
BsScriptMeshData.h 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation il y a 10 ans
BsScriptObject.h 3638a07125 More fixes to assembly refresh il y a 11 ans
BsScriptObjectImpl.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptObjectManager.h d8f42b37eb Properly cleaning up scene on shutdown il y a 10 ans
BsScriptPixelData.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptPixelUtility.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptPlainText.h 3ef35e0667 Added C# PlainText and ScriptCode il y a 10 ans
BsScriptPrefab.h 927a721f58 Added C# Prefab il y a 10 ans
BsScriptProfilerOverlayInternal.h ddef406ac9 C# profiler overlay il y a 10 ans
BsScriptRenderTarget.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptRenderTexture.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptRenderTexture2D.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptRenderableHandler.h 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed il y a 10 ans
BsScriptResource.h ade33f8b54 Added drag and drop functionality for prefabs (save & load) il y a 10 ans
BsScriptResourceManager.h 927a721f58 Added C# Prefab il y a 10 ans
BsScriptScene.h f85cceb27d Add basic level load/save method il y a 10 ans
BsScriptSceneObject.h ed523bc01d Scene view movement is now only active while in focus il y a 10 ans
BsScriptScriptCode.h 3ef35e0667 Added C# PlainText and ScriptCode il y a 10 ans
BsScriptSerializableArray.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptSerializableDictionary.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptSerializableField.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptSerializableList.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptSerializableObject.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptSerializableProperty.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptShader.h b74cf06aa0 C# versions of Shader and Material resources il y a 10 ans
BsScriptSpriteTexture.h fbbe8659aa Refactored how builtin resources are processed and loaded il y a 10 ans
BsScriptStringTable.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptTexture.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptTexture2D.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptTexture3D.h b74cf06aa0 C# versions of Shader and Material resources il y a 10 ans
BsScriptTextureCube.h b74cf06aa0 C# versions of Shader and Material resources il y a 10 ans
BsScriptTime.h ddef406ac9 C# profiler overlay il y a 10 ans
BsScriptVector.h 42f50ced62 Added C# Renderable and Mesh interfaces il y a 10 ans
BsScriptVector2I.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptVirtualButton.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans
BsScriptVirtualInput.h 1b1895f796 WIP VisualStudio project syncing il y a 10 ans