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BsDockManager.cpp
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9556d2c33b
Much better way of dealing with GUIElement children in GUIElementContainers
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%!s(int64=12) %!d(string=hai) anos |
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BsEditorApplication.cpp
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13f93f07b1
TabbedTitleBar no longer uses layout
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%!s(int64=12) %!d(string=hai) anos |
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BsEditorWidget.cpp
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23d99435eb
Integrated HString and ensured it works
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%!s(int64=12) %!d(string=hai) anos |
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BsEditorWidgetContainer.cpp
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92977fce75
Many different fixes relating to GUItabbedTileBar drag and drop
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%!s(int64=12) %!d(string=hai) anos |
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BsEditorWindow.cpp
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6085bed845
Fixed an issue where dragging widgets off the dock manager would cause an exception because the widget container was destroyed before the Drop callback was called
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%!s(int64=12) %!d(string=hai) anos |
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BsEditorWindowBase.cpp
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fc3d0fb7ce
Removed owner window from GUIWidget
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%!s(int64=12) %!d(string=hai) anos |
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BsEditorWindowManager.cpp
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e9450917c1
ProfilerOverlay method actually gets called (not tested with data yet)
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%!s(int64=12) %!d(string=hai) anos |
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BsGUIMenuBar.cpp
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5f3e72c502
C#: Added GUIButton and GUITexture
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%!s(int64=12) %!d(string=hai) anos |
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BsGUITabButton.cpp
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92977fce75
Many different fixes relating to GUItabbedTileBar drag and drop
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%!s(int64=12) %!d(string=hai) anos |
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BsGUITabbedTitleBar.cpp
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d117adc85c
Fixing tabbed title bar drag and drop issue where a tab would get lost into nothingness
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%!s(int64=12) %!d(string=hai) anos |
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BsGUIWindowDropArea.cpp
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c49a862f37
Made SpriteTexture a resource
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%!s(int64=12) %!d(string=hai) anos |
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BsGUIWindowFrame.cpp
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c49a862f37
Made SpriteTexture a resource
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%!s(int64=12) %!d(string=hai) anos |
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BsGUIWindowFrameWidget.cpp
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5f3e72c502
C#: Added GUIButton and GUITexture
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%!s(int64=12) %!d(string=hai) anos |
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BsMainEditorWindow.cpp
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b1b81a4c49
Made DockManager a GUIElement
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%!s(int64=12) %!d(string=hai) anos |
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CmDebugCamera.cpp
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5fa7bee5a7
Refactored Math
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%!s(int64=12) %!d(string=hai) anos |
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CmTestTextSprite.cpp
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7c0f789e39
Added a C# GUIList
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%!s(int64=12) %!d(string=hai) anos |
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DbgEditorWidget1.cpp
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ba0da03489
Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly
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%!s(int64=12) %!d(string=hai) anos |
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DbgEditorWidget2.cpp
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23d99435eb
Integrated HString and ensured it works
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%!s(int64=12) %!d(string=hai) anos |