Marko Pintera d117adc85c Fixing tabbed title bar drag and drop issue where a tab would get lost into nothingness %!s(int64=12) %!d(string=hai) anos
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BsDockManager.cpp 9556d2c33b Much better way of dealing with GUIElement children in GUIElementContainers %!s(int64=12) %!d(string=hai) anos
BsEditorApplication.cpp 13f93f07b1 TabbedTitleBar no longer uses layout %!s(int64=12) %!d(string=hai) anos
BsEditorWidget.cpp 23d99435eb Integrated HString and ensured it works %!s(int64=12) %!d(string=hai) anos
BsEditorWidgetContainer.cpp 92977fce75 Many different fixes relating to GUItabbedTileBar drag and drop %!s(int64=12) %!d(string=hai) anos
BsEditorWindow.cpp 6085bed845 Fixed an issue where dragging widgets off the dock manager would cause an exception because the widget container was destroyed before the Drop callback was called %!s(int64=12) %!d(string=hai) anos
BsEditorWindowBase.cpp fc3d0fb7ce Removed owner window from GUIWidget %!s(int64=12) %!d(string=hai) anos
BsEditorWindowManager.cpp e9450917c1 ProfilerOverlay method actually gets called (not tested with data yet) %!s(int64=12) %!d(string=hai) anos
BsGUIMenuBar.cpp 5f3e72c502 C#: Added GUIButton and GUITexture %!s(int64=12) %!d(string=hai) anos
BsGUITabButton.cpp 92977fce75 Many different fixes relating to GUItabbedTileBar drag and drop %!s(int64=12) %!d(string=hai) anos
BsGUITabbedTitleBar.cpp d117adc85c Fixing tabbed title bar drag and drop issue where a tab would get lost into nothingness %!s(int64=12) %!d(string=hai) anos
BsGUIWindowDropArea.cpp c49a862f37 Made SpriteTexture a resource %!s(int64=12) %!d(string=hai) anos
BsGUIWindowFrame.cpp c49a862f37 Made SpriteTexture a resource %!s(int64=12) %!d(string=hai) anos
BsGUIWindowFrameWidget.cpp 5f3e72c502 C#: Added GUIButton and GUITexture %!s(int64=12) %!d(string=hai) anos
BsMainEditorWindow.cpp b1b81a4c49 Made DockManager a GUIElement %!s(int64=12) %!d(string=hai) anos
CmDebugCamera.cpp 5fa7bee5a7 Refactored Math %!s(int64=12) %!d(string=hai) anos
CmTestTextSprite.cpp 7c0f789e39 Added a C# GUIList %!s(int64=12) %!d(string=hai) anos
DbgEditorWidget1.cpp ba0da03489 Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly %!s(int64=12) %!d(string=hai) anos
DbgEditorWidget2.cpp 23d99435eb Integrated HString and ensured it works %!s(int64=12) %!d(string=hai) anos