BearishSun e81f552e28 Added gizmos for the Light component il y a 10 ans
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BsEditorResourceLoader.h c62e06ed74 Refactored how resources are unloaded to allow more fine grained control il y a 10 ans
BsEditorScriptLibrary.h fedd162d57 Various bug fixes relating to new project loading system: il y a 10 ans
BsEditorScriptManager.h 3209476868 Save project on editor exit il y a 10 ans
BsGUIGameObjectField.h 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector il y a 10 ans
BsGUIResourceField.h b5bfb88590 Resource handle refactor complete il y a 10 ans
BsGUITextureField.h b5bfb88590 Resource handle refactor complete il y a 10 ans
BsMenuItemManager.h c5349658df Logic for new drop down box style il y a 10 ans
BsScriptBrowseDialog.h d8d5034b30 Added a way to add basic 3D primitives to the scene il y a 10 ans
BsScriptBuildManager.h ab1231720c Use separate debug and release assemblies when building il y a 10 ans
BsScriptCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup il y a 10 ans
BsScriptDragDropManager.h 9beecec11b Documentation il y a 10 ans
BsScriptDropDownWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptEditorApplication.h 36d1080271 Delay compilation until editor window is in focus il y a 10 ans
BsScriptEditorBuiltin.h 839ae0f784 Better icons for the console window il y a 10 ans
BsScriptEditorInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state il y a 10 ans
BsScriptEditorPrerequisites.h 06e03f1239 Bulk of work on the build system il y a 10 ans
BsScriptEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsScriptEditorTestSuite.h 15fc707495 Documentation il y a 10 ans
BsScriptEditorUtility.h 4d598f3d9e Added a way to retrieve resource dependencies from managed code il y a 10 ans
BsScriptEditorVirtualInput.h 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state il y a 10 ans
BsScriptEditorWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptFolderMonitor.h 15fc707495 Documentation il y a 10 ans
BsScriptGUIColorField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIEnumField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIFloatField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIGameObjectField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIIntField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIListBoxField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIResourceField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUISceneTreeView.h e9f413f71b Added various missing menu bar items il y a 10 ans
BsScriptGUISliderField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUITextField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUITextureField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIToggleField.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIVector2Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIVector3Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGUIVector4Field.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptGizmoManager.h 15fc707495 Documentation il y a 10 ans
BsScriptGizmos.h e81f552e28 Added gizmos for the Light component il y a 10 ans
BsScriptHandleDrawing.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsScriptHandleManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras il y a 10 ans
BsScriptHandleSlider.h c622d4cbfb Added a way to disable slider handles il y a 10 ans
BsScriptHandleSliderDisc.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsScriptHandleSliderLine.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsScriptHandleSliderManager.h c2038fb509 Documentation il y a 10 ans
BsScriptHandleSliderPlane.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsScriptImportOptions.h e3f01f3c80 Font importing supports multiple render styles il y a 10 ans
BsScriptInspectorUtility.h 29ddb80a56 Added ability to register custom inspectors for managed types il y a 10 ans
BsScriptModalWindow.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptOSDropTarget.h e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
BsScriptPlatformInfo.h b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful il y a 10 ans
BsScriptPrefabUtility.h 18660b3053 Documentation il y a 10 ans
BsScriptProjectLibrary.h d3b00942e8 In-editor compilation il y a 10 ans
BsScriptProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsScriptSceneGizmos.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used il y a 10 ans
BsScriptSceneGrid.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used il y a 10 ans
BsScriptSceneHandles.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras il y a 10 ans
BsScriptSceneSelection.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used il y a 10 ans
BsScriptSelection.h 18660b3053 Documentation il y a 10 ans
BsScriptUndoRedo.h 62f5104652 Undo/redo command for breaking prefabs added il y a 10 ans
BsScriptUnitTests.h 18660b3053 Documentation il y a 10 ans
BsToolbarItemManager.h 2b4dca6e54 Added toolbar buttons and various editor icons il y a 10 ans