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- #pragma once
- #include "BsCorePrerequisites.h"
- #include "BsAsyncOp.h"
- namespace BansheeEngine
- {
- /**
- * @brief This class provides some common functionality that all low-level objects
- * used on the core thread need to implement.
- *
- * @note This involves initializing, keeping track of, and releasing GPU resources.
- * All core GPU objects are initialized on the core thread, and destroyed on the core thread,
- * so majority of these methods will just schedule object initialization/destruction.
- * Non-GPU core objects can normally be initialized on the caller thread.
- */
- class BS_CORE_EXPORT CoreObject
- {
- protected:
- /**
- * @brief Values that represent current state of the object
- */
- enum Flags
- {
- CGO_INITIALIZED = 0x01, /**< Object has been fully initialized and may be used. */
- CGO_INIT_ON_CORE_THREAD = 0x02, /**< Object requires initialization on core thread. */
- CGO_SCHEDULED_FOR_INIT = 0x04, /**< Object has been scheduled for initialization but core thread has not completed it yet. */
- CGO_SCHEDULED_FOR_DELETE = 0x08 /**< Object has been scheduled for deletion but core thread has not completed it yet. */
- };
- public:
- /**
- * @brief Constructs a new core object.
- *
- * @param requiresGpuInit (optional) If true the objects initialize_internal and destroy_internal methods
- * will be called from the core thread asynchronously. Otherwise they will be called
- * by the caller thread synchronously.
- */
- CoreObject(bool requiresGpuInit = true);
- virtual ~CoreObject();
- /**
- * @brief Destroys all GPU resources of this object.
- *
- * @note If is created with "CGO_INIT_ON_CORE_THREAD" flag destruction is not done immediately,
- * and is instead just scheduled on the core thread.
- * Unless called from core thread in which case it is executed immediately.
- * Objects without "CGO_INIT_ON_CORE_THREAD" flag are destructed immediately.
- */
- virtual void destroy();
- /**
- * @brief Initializes all the internal resources of this object. Should be called by the
- * factory creation methods automatically after construction and not by user directly.
- *
- * @note If is created with "CGO_INIT_ON_CORE_THREAD" flag initialization is not done immediately,
- * and is instead just scheduled on the core thread.
- * Unless called from core thread in which case it is executed immediately.
- * Objects without "CGO_INIT_ON_CORE_THREAD" flag are initialized immediately.
- */
- virtual void initialize();
- /**
- * @brief Returns true if the object has been properly initialized. You are not
- * allowed to call any methods on the resource until you are sure resource is initialized.
- *
- * @note Normally CPU objects are initialized on creation and this will never be false, and GPU
- * objects are initialized when the core thread processes them.
- */
- bool isInitialized() const { return (mFlags & CGO_INITIALIZED) != 0; }
- /**
- * @brief Blocks the current thread until the resource is fully initialized.
- *
- * @note If you call this without calling initialize first a deadlock will occur.
- * You should not call this from core thread.
- */
- void synchronize();
- /**
- * @brief Internal method. Sets a shared this pointer to this object. This MUST be called immediately after construction.
- *
- * @note Called automatically by the factory creation methods so user should not call this manually.
- */
- void _setThisPtr(std::shared_ptr<CoreObject> ptrThis);
- /**
- * @brief Returns an unique identifier for this object.
- */
- UINT64 getInternalID() const { return mInternalID; }
- /**
- * @brief Internal method. Schedules the object to be destroyed, and then deleted.
- */
- template<class T, class MemAlloc>
- static void _deleteDelayed(CoreObject* obj)
- {
- _deleteDelayedInternal(obj);
- if(obj->isInitialized())
- {
- std::shared_ptr<CoreObject> thisPtr(obj);
- obj->_setThisPtr(thisPtr);
- obj->destroy();
- }
- else
- {
- bs_delete<MemAlloc, T>((T*)obj);
- }
- }
- /**
- * @brief Returns a shared_ptr version of "this" pointer.
- */
- std::shared_ptr<CoreObject> getThisPtr() const { return mThis.lock(); }
- protected:
- /**
- * @brief Frees all of the objects dynamically allocated memory. All derived classes that have something to free
- * should do it here instead of their destructor. All derived classes need to call this base method when they're done.
- *
- * @note For objects with "CGO_INIT_ON_CORE_THREAD" flag this is scheduled to be executed on the core thread,
- * so normally you want to destroy all GPU specific resources here.
- */
- virtual void destroy_internal();
- /**
- * @brief Initializes all the internal resources of this object. Needs to be called before doing
- * any operations with the object. All derived classes also need to call this base method.
- *
- * @note For objects with "CGO_INIT_ON_CORE_THREAD" flag this is scheduled to be executed on the core thread,
- * so normally you want to initialize all GPU specific resources here.
- */
- virtual void initialize_internal();
- /**
- * @brief Performs some internal checks when an object is being deleted.
- */
- static void _deleteDelayedInternal(CoreObject* obj);
- /**
- * @brief Queues a command to be executed on the core thread, without a return value.
- *
- * @note Requires a shared pointer to the object this function will be executed on, in order to
- * make sure the object is not deleted before the command executes. Can be null if the
- * function is static or global.
- */
- static void queueGpuCommand(std::shared_ptr<CoreObject>& obj, std::function<void()> func);
- /**
- * @brief Queues a command to be executed on the core thread, with a return value in the form of AsyncOp.
- *
- * @see AsyncOp
- *
- * @note Requires a shared pointer to the object this function will be executed on, in order to
- * make sure the object is not deleted before the command executes. Can be null if the
- * function is static or global.
- */
- static AsyncOp queueReturnGpuCommand(std::shared_ptr<CoreObject>& obj, std::function<void(AsyncOp&)> func);
- bool isScheduledToBeInitialized() const { return (mFlags & CGO_SCHEDULED_FOR_INIT) != 0; }
- bool isScheduledToBeDeleted() const { return (mFlags & CGO_SCHEDULED_FOR_DELETE) != 0; }
- bool requiresInitOnCoreThread() const { return (mFlags & CGO_INIT_ON_CORE_THREAD) != 0; }
- void setIsInitialized(bool initialized) { mFlags = initialized ? mFlags | CGO_INITIALIZED : mFlags & ~CGO_INITIALIZED; }
- void setScheduledToBeInitialized(bool scheduled) { mFlags = scheduled ? mFlags | CGO_SCHEDULED_FOR_INIT : mFlags & ~CGO_SCHEDULED_FOR_INIT; }
- void setScheduledToBeDeleted(bool scheduled) { mFlags = scheduled ? mFlags | CGO_SCHEDULED_FOR_DELETE : mFlags & ~CGO_SCHEDULED_FOR_DELETE; }
- private:
- friend class CoreObjectManager;
- volatile UINT8 mFlags;
- UINT64 mInternalID; // ID == 0 is not a valid ID
- std::weak_ptr<CoreObject> mThis;
- BS_STATIC_THREAD_SYNCHRONISER(mCoreGpuObjectLoadedCondition)
- BS_STATIC_MUTEX(mCoreGpuObjectLoadedMutex)
- /**
- * @brief Queues object initialization command on the core thread. The command is added to the
- * primary core thread queue and will be executed as soon as the core thread is ready.
- */
- static void queueInitializeGpuCommand(std::shared_ptr<CoreObject>& obj);
- /**
- * @brief Queues object destruction command on the core thread. The command is added to the
- * core thread accessor of this thread and will be executed after accessor commands
- * are submitted and any previously queued commands are executed.
- *
- * @note It is up to the caller to ensure no other accessors attempt to use this object.
- */
- static void queueDestroyGpuCommand(std::shared_ptr<CoreObject>& obj);
- /**
- * @brief Helper wrapper method used for queuing commands with no return value on the core thread.
- */
- static void executeGpuCommand(std::shared_ptr<CoreObject> obj, std::function<void()> func);
- /**
- * @brief Helper wrapper method used for queuing commands with a return value on the core thread.
- */
- static void executeReturnGpuCommand(std::shared_ptr<CoreObject> obj, std::function<void(AsyncOp&)> func, AsyncOp& op);
- };
- /**
- * @brief Creates a new core object using the specified allocators and returns a shared pointer to it.
- *
- * @note All core thread object shared pointers must be created using this method or its overloads
- * and you should not create them manually.
- */
- template<class Type, class MainAlloc, class PtrDataAlloc, class... Args>
- std::shared_ptr<Type> bs_core_ptr(Args &&...args)
- {
- return std::shared_ptr<Type>(bs_new<Type, MainAlloc>(std::forward<Args>(args)...),
- &CoreObject::_deleteDelayed<Type, MainAlloc>, StdAlloc<PtrDataAlloc>());
- }
- /**
- * @brief Creates a new core object using the specified allocator and returns a shared pointer to it.
- *
- * @note All core thread object shared pointers must be created using this method or its overloads
- * and you should not create them manually.
- */
- template<class Type, class MainAlloc, class... Args>
- std::shared_ptr<Type> bs_core_ptr(Args &&...args)
- {
- return std::shared_ptr<Type>(bs_new<Type, MainAlloc>(std::forward<Args>(args)...),
- &CoreObject::_deleteDelayed<Type, MainAlloc>, StdAlloc<GenAlloc>());
- }
- /**
- * @brief Creates a new core object and returns a shared pointer to it.
- *
- * @note All core thread object shared pointers must be created using this method or its overloads
- * and you should not create them manually.
- */
- template<class Type, class... Args>
- std::shared_ptr<Type> bs_core_ptr(Args &&...args)
- {
- return std::shared_ptr<Type>(bs_new<Type, GenAlloc>(std::forward<Args>(args)...),
- &CoreObject::_deleteDelayed<Type, GenAlloc>, StdAlloc<GenAlloc>());
- }
- /**
- * @brief Creates a core object shared pointer using a previously constructed object.
- *
- * @note All core thread object shared pointers must be created using this method or its overloads
- * and you should not create them manually.
- */
- template<class Type, class MainAlloc>
- std::shared_ptr<Type> bs_core_ptr(Type* data)
- {
- return std::shared_ptr<Type>(data, &CoreObject::_deleteDelayed<Type, MainAlloc>, StdAlloc<GenAlloc>());
- }
- /**
- * @brief Creates a core object shared pointer using a previously constructed object.
- *
- * @note All core thread object shared pointers must be created using this method or its overloads
- * and you should not create them manually.
- */
- template<class Type, class MainAlloc, class PtrDataAlloc>
- std::shared_ptr<Type> bs_core_ptr(Type* data)
- {
- return std::shared_ptr<Type>(data, &CoreObject::_deleteDelayed<Type, MainAlloc>, StdAlloc<PtrDataAlloc>());
- }
- }
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