Marko Pintera eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
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GL a745db8df7 Added some missing files after the big Camelot -> Banshee rename %!s(int64=11) %!d(string=hai) anos
BsGLContext.h 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsGLEventQuery.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLFrameBufferObject.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLGpuBuffer.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLGpuParamBlockBuffer.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLHardwareBufferManager.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLIndexBuffer.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLMultiRenderTexture.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLOcclusionQuery.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLPixelBuffer.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLPixelFormat.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLPrerequisites.h 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsGLQueryManager.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLRenderSystem.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLRenderSystemFactory.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLRenderTexture.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLRenderWindowManager.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLSLGpuProgramRTTI.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLSupport.h 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsGLTexture.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLTextureManager.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLTimerQuery.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLVertexArrayObjectManager.h 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLVertexBuffer.h eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsWin32Context.h 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsWin32GLSupport.h 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsWin32Prerequisites.h 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsWin32VideoModeInfo.h 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsWin32Window.h 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos