Marko Pintera eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
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GLSL 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
win32 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsGLContext.cpp 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsGLEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLFrameBufferObject.cpp eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLGpuParamBlockBuffer.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLHardwareBufferManager.cpp eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLIndexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLMultiRenderTexture.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLPixelBuffer.cpp eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLPixelFormat.cpp eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLQueryManager.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLRenderSystem.cpp eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLRenderSystemFactory.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLRenderTexture.cpp eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLRenderWindowManager.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLSLParamParser.cpp 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsGLSupport.cpp 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsGLTexture.cpp eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLTextureManager.cpp eb114847f2 Added default shaders for BansheeRenderer %!s(int64=11) %!d(string=hai) anos
BsGLTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLVertexArrayObjectManager.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsGLVertexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsWin32GLSupport.cpp 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
BsWin32VideoModeInfo.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos
BsWin32Window.cpp 21e4301182 More documentation %!s(int64=11) %!d(string=hai) anos
glew.cpp 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos