Polish.txt 1.3 KB

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  1. There's still a crash regarding an uninitialized mCachedPtr on a C# class when shutting down. Attempt to find consistent repro steps.
  2. Finish GPUProfiler:
  3. - Resource writes/reads/creation/destruction is not currently increased in RenderStats
  4. - Test overlay and add title labels for samples
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  6. Make hierarchical documentation. Organize stuff based on type. Once I actually generate the documentation add Doxygen grouping tags (or whatever they're called)
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  8. Fullscreen stuff:
  9. I should be able to specify resolution when going to windowed mode
  10. - I have a feeling DX9 might start crashing once I resize to sub-fullscreen res and go back to FS - test it
  11. Add VSync toggle to RenderWindow if it doesn't already exist.
  12. Test creating a fullscreen window on window creation.
  13. DISREGARD MONITOR INDEX ON DX9
  14. - It's not trivial and its not worth wasting time on a deprecated system
  15. - Seems I would need to destroy the device and then recreate it using the new adapter index
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  17. Rename CamelotOIS external library
  18. Refactor GUIElement & GUIElementBase
  19. - Sprite rendering methods should probably be marked as internal (possibly others too)
  20. - A lot could be made private
  21. - Has two methods for retrieveing ElementType
  22. - getVisibleBounds doesn't make sense