BsGUIMenuBar.cpp 12 KB

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  1. #include "BsGUIMenuBar.h"
  2. #include "BsGUIPanel.h"
  3. #include "BsGUIElement.h"
  4. #include "BsGUIButton.h"
  5. #include "BsGUITexture.h"
  6. #include "BsGUILayoutX.h"
  7. #include "BsGUILayoutY.h"
  8. #include "BsGUISpace.h"
  9. #include "BsGUIMenu.h"
  10. #include "BsGUIManager.h"
  11. #include "BsBuiltinResources.h"
  12. #include "BsGUIDropDownBoxManager.h"
  13. #include "BsSceneObject.h"
  14. #include "BsPlatform.h"
  15. #include "BsCoreThread.h"
  16. #include "BsShortcutManager.h"
  17. #include "BsGUIHoverHitBox.h"
  18. namespace BansheeEngine
  19. {
  20. const UINT32 GUIMenuBar::NUM_ELEMENTS_AFTER_CONTENT = 8;
  21. const UINT32 GUIMenuBar::ELEMENT_SPACING = 10;
  22. const String& GUIMenuBar::getBackgroundStyleType()
  23. {
  24. static const String type = "MenuBarBg";
  25. return type;
  26. }
  27. const String& GUIMenuBar::getLineStyleType()
  28. {
  29. static const String type = "MenuBarLine";
  30. return type;
  31. }
  32. const String& GUIMenuBar::getLogoStyleType()
  33. {
  34. static const String type = "MenuBarBansheeLogo";
  35. return type;
  36. }
  37. const String& GUIMenuBar::getMenuItemButtonStyleType()
  38. {
  39. static const String type = "MenuBarBtn";
  40. return type;
  41. }
  42. GUIMenuBar::GUIMenuBar(CGUIWidget* parent, RenderWindow* parentWindow)
  43. :mParentWidget(parent), mParentWindow(parentWindow), mMainPanel(nullptr), mMenuItemLayout(nullptr),
  44. mBgTexture(nullptr), mLogoTexture(nullptr), mSubMenuOpen(false), mSubMenuButton(nullptr), mBgPanel(nullptr)
  45. {
  46. mOverlayPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 10);
  47. mOverlayPanel->setWidth(1);
  48. mOverlayPanel->setHeight(50);
  49. mMainPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 15);
  50. mMainPanel->setWidth(1);
  51. mMainPanel->setHeight(50);
  52. mMainPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 15);
  53. mMainPanel->setWidth(1);
  54. mMainPanel->setHeight(50);
  55. mBgPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 25);
  56. mBgPanel->setWidth(1);
  57. mBgPanel->setHeight(50);
  58. mBgTexture = GUITexture::create(GUIImageScaleMode::StretchToFit,
  59. GUIOptions(GUIOption::flexibleWidth(), GUIOption::flexibleHeight()), getBackgroundStyleType());
  60. GUILayoutX* bgLayout = mBgPanel->addNewElement<GUILayoutX>();
  61. bgLayout->addElement(mBgTexture);
  62. mLogoTexture = GUITexture::create(GUIImageScaleMode::StretchToFit, getLogoStyleType());
  63. mMinBtn = GUIButton::create(HString(L""), "WinMinimizeBtn");
  64. mMaxBtn = GUIButton::create(HString(L""), "WinMaximizeBtn");
  65. mCloseBtn = GUIButton::create(HString(L""), "WinCloseBtn");
  66. mSplitterLine = GUITexture::create(GUIImageScaleMode::StretchToFit, getLineStyleType());
  67. GUILayout* mainLayout = mMainPanel->addNewElement<GUILayoutX>();
  68. mainLayout->addElement(mLogoTexture);
  69. mainLayout->addNewElement<GUIFixedSpace>(5);
  70. GUILayout* mainLayoutVert = mainLayout->addNewElement<GUILayoutY>();
  71. mMenuItemLayout = mainLayoutVert->addNewElement<GUILayoutX>();
  72. mainLayoutVert->addElement(mSplitterLine);
  73. mainLayoutVert->addNewElement<GUIFlexibleSpace>(); // Note: Insert layout for toolbar buttons here
  74. mMenuItemLayout->addNewElement<GUIFlexibleSpace>();
  75. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  76. mMenuItemLayout->addElement(mMinBtn);
  77. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  78. mMenuItemLayout->addElement(mMaxBtn);
  79. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  80. mMenuItemLayout->addElement(mCloseBtn);
  81. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  82. mMinBtn->onClick.connect(std::bind(&GUIMenuBar::onMinimizeClicked, this));
  83. mMaxBtn->onClick.connect(std::bind(&GUIMenuBar::onMaximizeClicked, this));
  84. mCloseBtn->onClick.connect(std::bind(&GUIMenuBar::onCloseClicked, this));
  85. mHoverHitBox = GUIHoverHitBox::create();
  86. mOverlayPanel->addElement(mHoverHitBox);
  87. mHoverHitBox->onHover.connect(std::bind(&GUIMenuBar::onMenuBarHover, this));
  88. mHoverHitBox->onOut.connect(std::bind(&GUIMenuBar::onMenuBarOut, this));
  89. refreshNonClientAreas();
  90. }
  91. GUIMenuBar::~GUIMenuBar()
  92. {
  93. closeSubMenu();
  94. for(auto& menu : mChildMenus)
  95. {
  96. bs_delete(menu.menu);
  97. GUIElement::destroy(menu.button);
  98. GUIFixedSpace::destroy(menu.space);
  99. }
  100. GUILayout::destroy(mMainPanel);
  101. GUILayout::destroy(mBgPanel);
  102. }
  103. void GUIMenuBar::setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
  104. {
  105. mMainPanel->setPosition(x, y);
  106. mMainPanel->setWidth(width);
  107. mMainPanel->setHeight(height);
  108. mBgPanel->setPosition(x, y);
  109. mBgPanel->setWidth(width);
  110. mBgPanel->setHeight(height);
  111. refreshNonClientAreas();
  112. }
  113. const GUIMenuItem* GUIMenuBar::addMenuItem(const WString& path, std::function<void()> callback,
  114. INT32 priority, const ShortcutKey& shortcut)
  115. {
  116. WString strippedPath = path;
  117. WString rootName;
  118. if(!stripPath(strippedPath, rootName))
  119. return nullptr;
  120. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  121. if(subMenu == nullptr)
  122. {
  123. subMenu = addNewButton(rootName);
  124. refreshNonClientAreas();
  125. }
  126. if (shortcut.isValid() && callback != nullptr)
  127. registerShortcut(path, shortcut, callback);
  128. return subMenu->menu->addMenuItem(strippedPath, callback, priority, shortcut);
  129. }
  130. const GUIMenuItem* GUIMenuBar::addSeparator(const WString& path, INT32 priority)
  131. {
  132. WString strippedPath = path;
  133. WString rootName;
  134. if(!stripPath(strippedPath, rootName))
  135. return nullptr;
  136. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  137. if(subMenu == nullptr)
  138. {
  139. subMenu = addNewButton(rootName);
  140. refreshNonClientAreas();
  141. }
  142. return subMenu->menu->addSeparator(strippedPath, priority);
  143. }
  144. GUIMenuBar::GUIMenuBarData* GUIMenuBar::addNewButton(const WString& name)
  145. {
  146. mChildMenus.push_back(GUIMenuBarData());
  147. GUIMenuBarData& newSubMenu = mChildMenus.back();
  148. newSubMenu.name = name;
  149. newSubMenu.menu = bs_new<GUIMenu>();
  150. GUIButton* newButton = GUIButton::create(HString(name), "MenuBarBtn");
  151. newButton->onClick.connect(std::bind(&GUIMenuBar::openSubMenu, this, name));
  152. newButton->onHover.connect(std::bind(&GUIMenuBar::onSubMenuHover, this, name));
  153. GUIFixedSpace* space = mMenuItemLayout->insertNewElement<GUIFixedSpace>(mMenuItemLayout->getNumChildren() - NUM_ELEMENTS_AFTER_CONTENT, ELEMENT_SPACING);
  154. mMenuItemLayout->insertElement(mMenuItemLayout->getNumChildren() - NUM_ELEMENTS_AFTER_CONTENT, newButton);
  155. newSubMenu.button = newButton;
  156. newSubMenu.space = space;
  157. return &newSubMenu;
  158. }
  159. const GUIMenuItem* GUIMenuBar::getMenuItem(const WString& path) const
  160. {
  161. WString strippedPath = path;
  162. WString rootName;
  163. if(!stripPath(strippedPath, rootName))
  164. return nullptr;
  165. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  166. if(subMenu == nullptr)
  167. return nullptr;
  168. return subMenu->menu->getMenuItem(strippedPath);
  169. }
  170. void GUIMenuBar::removeMenuItem(const WString& path)
  171. {
  172. WString strippedPath = path;
  173. WString rootName;
  174. if(!stripPath(strippedPath, rootName))
  175. return;
  176. if(strippedPath == L"")
  177. {
  178. UINT32 curIdx = 0;
  179. GUIMenuBarData* subMenuToRemove = nullptr;
  180. for(auto& subMenuData : mChildMenus)
  181. {
  182. if(subMenuData.name == rootName)
  183. {
  184. subMenuToRemove = &subMenuData;
  185. break;
  186. }
  187. curIdx++;
  188. }
  189. if(subMenuToRemove == nullptr)
  190. return;
  191. mMenuItemLayout->removeElement(subMenuToRemove->button);
  192. mMenuItemLayout->removeElement(subMenuToRemove->space);
  193. GUIElement::destroy(subMenuToRemove->button);
  194. GUIFixedSpace::destroy(subMenuToRemove->space);
  195. bs_delete(subMenuToRemove->menu);
  196. mChildMenus.erase(mChildMenus.begin() + curIdx);
  197. refreshNonClientAreas();
  198. return;
  199. }
  200. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  201. if(subMenu == nullptr)
  202. return;
  203. const GUIMenuItem* item = subMenu->menu->getMenuItem(strippedPath);
  204. if(item == nullptr)
  205. return;
  206. subMenu->menu->removeMenuItem(item);
  207. }
  208. const GUIMenuBar::GUIMenuBarData* GUIMenuBar::getSubMenu(const WString& name) const
  209. {
  210. for(auto& subMenu : mChildMenus)
  211. {
  212. if(subMenu.name == name)
  213. return &subMenu;
  214. }
  215. return nullptr;
  216. }
  217. void GUIMenuBar::registerShortcut(const WString& path, const ShortcutKey& shortcut, std::function<void()> callback)
  218. {
  219. ShortcutManager::instance().addShortcut(shortcut, callback);
  220. WString trimmedPath = path;
  221. StringUtil::trim(trimmedPath, L"/\\", false, true);
  222. mEntryShortcuts[trimmedPath] = shortcut;
  223. }
  224. void GUIMenuBar::unregisterShortcut(const WString& path)
  225. {
  226. WString trimmedPath = path;
  227. StringUtil::trim(trimmedPath, L"/\\", false, true);
  228. auto findIter = mEntryShortcuts.find(trimmedPath);
  229. if (findIter != mEntryShortcuts.end())
  230. {
  231. ShortcutManager::instance().removeShortcut(findIter->second);
  232. mEntryShortcuts.erase(findIter);
  233. }
  234. }
  235. bool GUIMenuBar::stripPath(WString& path, WString& pathRoot) const
  236. {
  237. Vector<WString> pathElements = StringUtil::split(path, L"/");
  238. if(pathElements.size() == 0)
  239. return false;
  240. pathRoot = pathElements[0];
  241. path.erase(0, pathRoot.size());
  242. if(path.size() > 0)
  243. path.erase(0, 1); // Forward slash
  244. return true;
  245. }
  246. void GUIMenuBar::openSubMenu(const WString& name)
  247. {
  248. const GUIMenuBarData* subMenu = getSubMenu(name);
  249. if(subMenu == nullptr)
  250. return;
  251. if(mSubMenuOpen)
  252. {
  253. bool closingExisting = subMenu->button == mSubMenuButton;
  254. closeSubMenu();
  255. if(closingExisting)
  256. return;
  257. }
  258. CGUIWidget* widget = subMenu->button->_getParentWidget();
  259. DROP_DOWN_BOX_DESC desc;
  260. desc.camera = widget->getCamera();
  261. desc.skin = widget->getSkinResource();
  262. desc.placement = DropDownAreaPlacement::aroundBoundsHorz(subMenu->button->_getLayoutData().area);
  263. desc.dropDownData = subMenu->menu->getDropDownData();
  264. for (auto& childMenu : mChildMenus)
  265. {
  266. Rect2I bounds = childMenu.button->getBounds();
  267. desc.additionalBounds.push_back(bounds);
  268. }
  269. GameObjectHandle<GUIDropDownMenu> dropDownBox = GUIDropDownBoxManager::instance().openDropDownBox(
  270. desc, GUIDropDownType::MenuBar, std::bind(&GUIMenuBar::onSubMenuClosed, this));
  271. subMenu->button->_setOn(true);
  272. mSubMenuButton = subMenu->button;
  273. mSubMenuOpen = true;
  274. }
  275. void GUIMenuBar::closeSubMenu()
  276. {
  277. if(mSubMenuOpen)
  278. {
  279. GUIDropDownBoxManager::instance().closeDropDownBox();
  280. mSubMenuButton->_setOn(false);
  281. mSubMenuOpen = false;
  282. }
  283. }
  284. void GUIMenuBar::onSubMenuHover(const WString& name)
  285. {
  286. if(mSubMenuOpen)
  287. {
  288. const GUIMenuBarData* subMenu = getSubMenu(name);
  289. if(subMenu == nullptr)
  290. return;
  291. if(mSubMenuButton != subMenu->button)
  292. openSubMenu(name);
  293. }
  294. setActiveState(true);
  295. }
  296. void GUIMenuBar::onSubMenuClosed()
  297. {
  298. mSubMenuButton->_setOn(false);
  299. mSubMenuOpen = false;
  300. setActiveState(false);
  301. }
  302. void GUIMenuBar::onMenuBarHover()
  303. {
  304. setActiveState(true);
  305. }
  306. void GUIMenuBar::onMenuBarOut()
  307. {
  308. if (!mSubMenuOpen)
  309. setActiveState(false);
  310. }
  311. void GUIMenuBar::onMinimizeClicked()
  312. {
  313. mParentWindow->minimize(gCoreAccessor());
  314. }
  315. void GUIMenuBar::onMaximizeClicked()
  316. {
  317. if(mParentWindow->getProperties().isMaximized())
  318. mParentWindow->restore(gCoreAccessor());
  319. else
  320. mParentWindow->maximize(gCoreAccessor());
  321. }
  322. void GUIMenuBar::onCloseClicked()
  323. {
  324. gCoreApplication().stopMainLoop();
  325. }
  326. void GUIMenuBar::setActiveState(bool active)
  327. {
  328. const GUIElementStyle* style = mParentWidget->getSkin().getStyle(getLineStyleType());
  329. if (active)
  330. mSplitterLine->setTexture(style->normalOn.texture);
  331. else
  332. mSplitterLine->setTexture(style->normal.texture);
  333. }
  334. void GUIMenuBar::refreshNonClientAreas()
  335. {
  336. Rect2I mainArea = mMenuItemLayout->getBounds();
  337. Vector<Rect2I> nonClientAreas;
  338. nonClientAreas.push_back(mLogoTexture->getBounds());
  339. UINT32 menuWidth = 0;
  340. if(mChildMenus.size() > 0)
  341. {
  342. Rect2I lastButtonBounds = mChildMenus.back().button->getBounds();
  343. Rect2I minButtonBounds = mMinBtn->getBounds();
  344. menuWidth = lastButtonBounds.x + lastButtonBounds.width;
  345. Rect2I emptyArea(menuWidth, mainArea.y,
  346. minButtonBounds.x - (lastButtonBounds.x + lastButtonBounds.width), mainArea.height);
  347. nonClientAreas.push_back(emptyArea);
  348. }
  349. Platform::setCaptionNonClientAreas(*mParentWindow->getCore(), nonClientAreas);
  350. Rect2I menuBarBounds = mMenuItemLayout->getBounds();
  351. menuBarBounds.width = menuWidth;
  352. mHoverHitBox->setBounds(menuBarBounds);
  353. }
  354. }