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- #pragma once
- #include "BsPrerequisites.h"
- #include "BsGUIElementContainer.h"
- namespace BansheeEngine
- {
- /**
- * Helper class used for detecting when a certain area is in focus,
- * and getting notified when that state changes.
- */
- class BS_EXPORT GUIDropDownHitBox : public GUIElementContainer
- {
- public:
- /**
- * Returns type name of the GUI element used for finding GUI element styles.
- */
- static const String& getGUITypeName();
- /**
- * Creates a new drop down hit box that will detect mouse input over certain area.
- * You must call "setBounds" to define the area.
- *
- * @param captureMouseOver If true mouse over/out/move events will be captured by this control
- * and wont be passed to other GUI elements.
- * @param captureMousePresses If true mouse clicks will be captured by this control and wont be passed
- * to other GUI elements.
- */
- static GUIDropDownHitBox* create(bool captureMouseOver, bool captureMousePresses);
- /**
- * Creates a new drop down hit box that will detect mouse input over certain area.
- * You must call "setBounds" to define the area.
- *
- * @param captureMouseOver If true mouse over/out/move events will be captured by this control
- * and wont be passed to other GUI elements.
- * @param captureMousePresses If true mouse clicks will be captured by this control and wont be passed
- * to other GUI elements.
- */
- static GUIDropDownHitBox* create(bool captureMouseOver, bool captureMousePresses, const GUIOptions& options);
- /**
- * Sets a single rectangle bounds in which the hitbox will capture mouse events.
- */
- void setBounds(const Rect2I& bounds);
- /**
- * Sets complex bounds consisting of multiple rectangles in which the hitbox will capture mouse events.
- */
- void setBounds(const Vector<Rect2I>& bounds);
- /**
- * Triggered when hit box loses focus (e.g. user clicks outside of its bounds).
- */
- Event<void()> onFocusLost;
- /**
- * Triggered when hit box gains focus (e.g. user clicks inside of its bounds).
- */
- Event<void()> onFocusGained;
- private:
- GUIDropDownHitBox(bool captureMouseOver, bool captureMousePresses, const GUIDimensions& dimensions);
- /**
- * @copydoc GUIElementContainer::updateClippedBounds
- */
- void updateClippedBounds() override;
- /**
- * @copydoc GUIElementContainer::_commandEvent
- */
- virtual bool _commandEvent(const GUICommandEvent& ev) override;
- /**
- * @copydoc GUIElementContainer::_mouseEvent
- */
- virtual bool _mouseEvent(const GUIMouseEvent& ev) override;
- /**
- * @copydoc GUIElementContainer::_isInBounds
- */
- virtual bool _isInBounds(const Vector2I position) const override;
- Vector<Rect2I> mBounds;
- bool mCaptureMouseOver;
- bool mCaptureMousePresses;
- };
- }
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