CMakeLists.txt 805 B

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  1. # Source files and their filters
  2. include(CMakeSources.cmake)
  3. # Includes
  4. set(BansheeGLRenderAPI_INC
  5. "Include"
  6. "../BansheeUtility/Include"
  7. "../BansheeCore/Include"
  8. "Source/GLSL/include")
  9. if(WIN32)
  10. set(BansheeGLRenderAPI_INC ${BansheeGLRenderAPI_INC} "Source/Win32")
  11. else()
  12. # TODO_OTHER_PLATFORMS_GO_HERE
  13. endif()
  14. include_directories(${BansheeGLRenderAPI_INC})
  15. # Target
  16. add_library(BansheeGLRenderAPI SHARED ${BS_BANSHEEGLRENDERAPI_SRC})
  17. # Defines
  18. target_compile_definitions(BansheeGLRenderAPI PRIVATE -DBS_RSGL_EXPORTS -DGLEW_STATIC)
  19. # Libraries
  20. ## External lib: OpenGL
  21. target_link_libraries(BansheeGLRenderAPI glu32 opengl32)
  22. ## Local libs
  23. target_link_libraries(BansheeGLRenderAPI BansheeUtility BansheeCore)
  24. # IDE specific
  25. set_property(TARGET BansheeGLRenderAPI PROPERTY FOLDER Plugins)