MeshInspector.cs 11 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System.Collections.Generic;
  4. using BansheeEngine;
  5. namespace BansheeEditor
  6. {
  7. /** @addtogroup Inspectors
  8. * @{
  9. */
  10. /// <summary>
  11. /// Renders an inspector for the <see cref="Mesh"/> resource.
  12. /// </summary>
  13. [CustomInspector(typeof(Mesh))]
  14. internal class MeshInspector : Inspector
  15. {
  16. private GUIToggleField normalsField;
  17. private GUIToggleField tangentsField;
  18. private GUIToggleField skinField;
  19. private GUIToggleField blendShapesField;
  20. private GUIToggleField animationField;
  21. private GUIFloatField scaleField;
  22. private GUIToggleField cpuReadableField;
  23. private GUIEnumField collisionMeshTypeField;
  24. private GUIToggleField keyFrameReductionField;
  25. private GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow> animSplitInfoField;
  26. private GUIButton reimportButton;
  27. private MeshImportOptions importOptions;
  28. private AnimationSplitInfo[] splitInfos;
  29. /// <inheritdoc/>
  30. protected internal override void Initialize()
  31. {
  32. if (InspectedObject != null)
  33. {
  34. importOptions = GetImportOptions();
  35. BuildGUI();
  36. }
  37. }
  38. /// <inheritdoc/>
  39. protected internal override InspectableState Refresh()
  40. {
  41. MeshImportOptions newImportOptions = GetImportOptions();
  42. animSplitInfoField.Refresh();
  43. normalsField.Value = newImportOptions.ImportNormals;
  44. tangentsField.Value = newImportOptions.ImportTangents;
  45. skinField.Value = newImportOptions.ImportSkin;
  46. blendShapesField.Value = newImportOptions.ImportBlendShapes;
  47. animationField.Value = newImportOptions.ImportAnimation;
  48. scaleField.Value = newImportOptions.Scale;
  49. cpuReadableField.Value = newImportOptions.CPUReadable;
  50. collisionMeshTypeField.Value = (ulong)newImportOptions.CollisionMeshType;
  51. keyFrameReductionField.Value = newImportOptions.KeyframeReduction;
  52. importOptions = newImportOptions;
  53. return InspectableState.NotModified;
  54. }
  55. /// <summary>
  56. /// Recreates all the GUI elements used by this inspector.
  57. /// </summary>
  58. private void BuildGUI()
  59. {
  60. Layout.Clear();
  61. normalsField = new GUIToggleField(new LocEdString("Import Normals"));
  62. tangentsField = new GUIToggleField(new LocEdString("Import Tangents"));
  63. skinField = new GUIToggleField(new LocEdString("Import Skin"));
  64. blendShapesField = new GUIToggleField(new LocEdString("Import Blend Shapes"));
  65. animationField = new GUIToggleField(new LocEdString("Import Animation"));
  66. scaleField = new GUIFloatField(new LocEdString("Scale"));
  67. cpuReadableField = new GUIToggleField(new LocEdString("CPU readable"));
  68. collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh"));
  69. keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction"));
  70. reimportButton = new GUIButton(new LocEdString("Reimport"));
  71. normalsField.OnChanged += x => importOptions.ImportNormals = x;
  72. tangentsField.OnChanged += x => importOptions.ImportTangents = x;
  73. skinField.OnChanged += x => importOptions.ImportSkin = x;
  74. blendShapesField.OnChanged += x => importOptions.ImportBlendShapes = x;
  75. animationField.OnChanged += x => importOptions.ImportAnimation = x;
  76. scaleField.OnChanged += x => importOptions.Scale = x;
  77. cpuReadableField.OnChanged += x => importOptions.CPUReadable = x;
  78. collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x;
  79. keyFrameReductionField.OnChanged += x => importOptions.KeyframeReduction = x;
  80. reimportButton.OnClick += TriggerReimport;
  81. Layout.AddElement(normalsField);
  82. Layout.AddElement(tangentsField);
  83. Layout.AddElement(skinField);
  84. Layout.AddElement(blendShapesField);
  85. Layout.AddElement(animationField);
  86. Layout.AddElement(scaleField);
  87. Layout.AddElement(cpuReadableField);
  88. Layout.AddElement(collisionMeshTypeField);
  89. Layout.AddElement(keyFrameReductionField);
  90. splitInfos = importOptions.AnimationClipSplits;
  91. animSplitInfoField = GUIArrayField<AnimationSplitInfo, AnimSplitArrayRow>.Create(
  92. new LocEdString("Animation splits"), splitInfos, Layout);
  93. animSplitInfoField.OnChanged += x => { splitInfos = x; };
  94. animSplitInfoField.IsExpanded = Persistent.GetBool("animSplitInfos_Expanded");
  95. animSplitInfoField.OnExpand += x => Persistent.SetBool("animSplitInfos_Expanded", x);
  96. Layout.AddSpace(10);
  97. GUILayout reimportButtonLayout = Layout.AddLayoutX();
  98. reimportButtonLayout.AddFlexibleSpace();
  99. reimportButtonLayout.AddElement(reimportButton);
  100. }
  101. /// <summary>
  102. /// Retrieves import options for the mesh we're currently inspecting.
  103. /// </summary>
  104. /// <returns>Mesh import options object.</returns>
  105. private MeshImportOptions GetImportOptions()
  106. {
  107. Mesh mesh = InspectedObject as Mesh;
  108. MeshImportOptions output = null;
  109. if (mesh != null)
  110. {
  111. LibraryEntry meshEntry = ProjectLibrary.GetEntry(ProjectLibrary.GetPath(mesh));
  112. if (meshEntry != null && meshEntry.Type == LibraryEntryType.File)
  113. {
  114. FileEntry meshFileEntry = (FileEntry)meshEntry;
  115. output = meshFileEntry.Options as MeshImportOptions;
  116. }
  117. }
  118. if (output == null)
  119. {
  120. if (importOptions == null)
  121. output = new MeshImportOptions();
  122. else
  123. output = importOptions;
  124. }
  125. return output;
  126. }
  127. /// <summary>
  128. /// Reimports the resource according to the currently set import options.
  129. /// </summary>
  130. private void TriggerReimport()
  131. {
  132. Mesh mesh = (Mesh)InspectedObject;
  133. string resourcePath = ProjectLibrary.GetPath(mesh);
  134. importOptions.AnimationClipSplits = splitInfos;
  135. ProjectLibrary.Reimport(resourcePath, importOptions, true);
  136. }
  137. /// <summary>
  138. /// Row element used for displaying GUI for animation clip split information.
  139. /// </summary>
  140. private class AnimSplitArrayRow : GUIListFieldRow
  141. {
  142. private GUITextField nameField;
  143. private GUIIntField startFrameField;
  144. private GUIIntField endFrameField;
  145. private GUIToggleField isAdditiveField;
  146. /// <inheritdoc/>
  147. protected override GUILayoutX CreateGUI(GUILayoutY layout)
  148. {
  149. AnimationSplitInfo rowSplitInfo = GetValue<AnimationSplitInfo>();
  150. if (rowSplitInfo == null)
  151. {
  152. rowSplitInfo = new AnimationSplitInfo();
  153. SetValue(rowSplitInfo);
  154. }
  155. GUILayoutX titleLayout = layout.AddLayoutX();
  156. GUILayoutX contentLayout = layout.AddLayoutX();
  157. GUILabel title = new GUILabel(new LocEdString(SeqIndex + ". "));
  158. nameField = new GUITextField(new LocEdString("Name"), 40, false, "", GUIOption.FixedWidth(160));
  159. startFrameField = new GUIIntField(new LocEdString("Start"), 40, "", GUIOption.FixedWidth(80));
  160. endFrameField = new GUIIntField(new LocEdString("End"), 40, "", GUIOption.FixedWidth(80));
  161. isAdditiveField = new GUIToggleField(new LocEdString("Is additive"), 50, "", GUIOption.FixedWidth(80));
  162. startFrameField.SetRange(0, int.MaxValue);
  163. endFrameField.SetRange(0, int.MaxValue);
  164. titleLayout.AddElement(title);
  165. titleLayout.AddElement(nameField);
  166. titleLayout.AddFlexibleSpace();
  167. contentLayout.AddSpace(10);
  168. contentLayout.AddElement(startFrameField);
  169. contentLayout.AddSpace(5);
  170. contentLayout.AddElement(endFrameField);
  171. contentLayout.AddSpace(5);
  172. contentLayout.AddElement(isAdditiveField);
  173. nameField.OnChanged += x =>
  174. {
  175. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  176. splitInfo.name = x;
  177. MarkAsModified();
  178. };
  179. nameField.OnFocusLost += ConfirmModify;
  180. nameField.OnConfirmed += ConfirmModify;
  181. startFrameField.OnChanged += x =>
  182. {
  183. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  184. splitInfo.startFrame = x;
  185. MarkAsModified();
  186. };
  187. startFrameField.OnFocusLost += ConfirmModify;
  188. startFrameField.OnConfirmed += ConfirmModify;
  189. endFrameField.OnChanged += x =>
  190. {
  191. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  192. splitInfo.endFrame = x;
  193. MarkAsModified();
  194. };
  195. endFrameField.OnFocusLost += ConfirmModify;
  196. endFrameField.OnConfirmed += ConfirmModify;
  197. isAdditiveField.OnChanged += x =>
  198. {
  199. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  200. splitInfo.isAdditive = x;
  201. MarkAsModified();
  202. ConfirmModify();
  203. };
  204. return titleLayout;
  205. }
  206. /// <inheritdoc/>
  207. protected internal override InspectableState Refresh()
  208. {
  209. AnimationSplitInfo splitInfo = GetValue<AnimationSplitInfo>();
  210. if (splitInfo != null)
  211. {
  212. nameField.Value = splitInfo.name;
  213. startFrameField.Value = splitInfo.startFrame;
  214. endFrameField.Value = splitInfo.endFrame;
  215. isAdditiveField.Value = splitInfo.isAdditive;
  216. }
  217. return base.Refresh();
  218. }
  219. }
  220. }
  221. /** @} */
  222. }