BsScriptScene.h 399 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. namespace BansheeEngine
  5. {
  6. class BS_SCR_BE_EXPORT ScriptScene : public ScriptObject<ScriptScene>
  7. {
  8. public:
  9. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Scene")
  10. private:
  11. static MonoString* internal_LoadScene(MonoString* path);
  12. static void internal_ClearScene();
  13. ScriptScene(MonoObject* instance);
  14. };
  15. }