BearishSun 56ed650df4 Final set of refactors to rename core thread objects 9 éve
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 éve
Win32 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLCommandBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLContext.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLFrameBufferObject.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLGpuBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLHardwareBufferManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLIndexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLPixelBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLPixelFormat.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLPrerequisites.h 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 éve
BsGLQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLRenderAPI.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLRenderTexture.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLSupport.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLTexture.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLUtil.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 éve
BsGLVertexArrayObjectManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve
BsGLVertexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 éve