BearishSun cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor 9 years ago
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Camera.cs cb9b2ae6d4 Exposed skybox field on Camera to C# code and editor 9 years ago
Light.cs 92321a6b19 Updated manuals 10 years ago
Material.cs 92321a6b19 Updated manuals 10 years ago
Mesh.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 years ago
PostProcessSettings.cs 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 years ago
RenderTarget.cs 92321a6b19 Updated manuals 10 years ago
RenderTexture.cs 92321a6b19 Updated manuals 10 years ago
RenderTexture2D.cs 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 years ago
Renderable.cs 76dee9fbf8 Morph shape animation (WIP) 9 years ago
Shader.cs 92321a6b19 Updated manuals 10 years ago
ShaderInclude.cs 92321a6b19 Updated manuals 10 years ago
Texture.cs b019758427 Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags) 9 years ago
Texture2D.cs 92321a6b19 Updated manuals 10 years ago
Texture3D.cs 92321a6b19 Updated manuals 10 years ago
TextureCube.cs 92321a6b19 Updated manuals 10 years ago