BearishSun 8f6a5f169e Populating VideoModeInfo for Vulkan 9 yıl önce
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GLSL 34e313c12d Neater creation of GpuPrograms 9 yıl önce
Win32 8f6a5f169e Populating VideoModeInfo for Vulkan 9 yıl önce
BsGLBuffer.cpp 180bbef728 Fixing transparency in handle shader 9 yıl önce
BsGLCommandBuffer.cpp 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals 9 yıl önce
BsGLCommandBufferManager.cpp c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 yıl önce
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 yıl önce
BsGLEventQuery.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 yıl önce
BsGLFrameBufferObject.cpp 3fb5d94621 Minor code style fixes 9 yıl önce
BsGLGpuBuffer.cpp 046cd0b6a2 Neater GpuBuffer creation 9 yıl önce
BsGLGpuParamBlockBuffer.cpp 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 yıl önce
BsGLHardwareBufferManager.cpp 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 yıl önce
BsGLIndexBuffer.cpp a9cc8f15fb Neater IndexBuffer creation 9 yıl önce
BsGLOcclusionQuery.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 yıl önce
BsGLPixelBuffer.cpp e2fcd6419d Cleaning up render API 9 yıl önce
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 yıl önce
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 yıl önce
BsGLQueryManager.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 yıl önce
BsGLRenderAPI.cpp 9d9a222d00 Vulkan startup 9 yıl önce
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 yıl önce
BsGLRenderTexture.cpp a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap 9 yıl önce
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 yıl önce
BsGLSLParamParser.cpp 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better 9 yıl önce
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 yıl önce
BsGLTexture.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 yıl önce
BsGLTextureManager.cpp 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 yıl önce
BsGLTimerQuery.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 yıl önce
BsGLVertexArrayObjectManager.cpp c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 yıl önce
BsGLVertexBuffer.cpp ba7860bb93 Neater VertexBuffer creation 9 yıl önce
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 yıl önce