BsWin32Prerequisites.h 320 B

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  1. #pragma once
  2. #include <windows.h>
  3. #include <BsGLPrerequisites.h>
  4. namespace BansheeEngine
  5. {
  6. class Win32GLSupport;
  7. class Win32RenderWindow;
  8. class Win32Context;
  9. class Win32RenderWindowCore;
  10. /**
  11. * @brief Retrieves last Windows API error and returns a description of it.
  12. */
  13. String translateWGLError();
  14. }