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- using System;
- using System.Runtime.CompilerServices;
- namespace BansheeEngine
- {
- /// <summary>
- /// Container for texture and text color used in a particular GUI element style.
- /// </summary>
- public struct GUIElementStateStyle
- {
- /// <summary>
- /// Texture used by the GUI element style state. Can be null.
- /// </summary>
- public SpriteTexture Texture;
- /// <summary>
- /// Color applied to the text when GUI element style state is active.
- /// </summary>
- public Color TextColor;
- };
- }
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