BsScriptGUIElement.cpp 5.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168
  1. #include "BsScriptGUIElement.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUIElement.h"
  9. #include "BsScriptGUILayout.h"
  10. #include "BsScriptContextMenu.h"
  11. #include "BsGUIElement.h"
  12. using namespace std::placeholders;
  13. namespace BansheeEngine
  14. {
  15. ScriptGUIElementBaseTBase::ScriptGUIElementBaseTBase(MonoObject* instance)
  16. :ScriptObjectBase(instance), mIsDestroyed(false), mElement(nullptr), mParent(nullptr)
  17. { }
  18. void ScriptGUIElementBaseTBase::initialize(GUIElementBase* element)
  19. {
  20. mElement = element;
  21. if (mElement != nullptr && mElement->_getType() == GUIElementBase::Type::Element)
  22. {
  23. GUIElement* guiElem = static_cast<GUIElement*>(element);
  24. guiElem->onFocusChanged.connect(std::bind(&ScriptGUIElementBaseTBase::onFocusChanged, mManagedInstance, _1));
  25. }
  26. }
  27. void ScriptGUIElementBaseTBase::onFocusChanged(MonoObject* instance, bool focus)
  28. {
  29. MonoException* exception = nullptr;
  30. ScriptGUIElement::onFocusChangedThunk(instance, focus, &exception);
  31. MonoUtil::throwIfException(exception);
  32. }
  33. void ScriptGUIElementBaseTBase::_onManagedInstanceDeleted()
  34. {
  35. destroy();
  36. }
  37. ScriptGUIElementTBase::ScriptGUIElementTBase(MonoObject* instance)
  38. :ScriptGUIElementBaseTBase(instance)
  39. {
  40. }
  41. void ScriptGUIElementTBase::destroy()
  42. {
  43. if(!mIsDestroyed)
  44. {
  45. if (mParent != nullptr)
  46. mParent->removeChild(this);
  47. if (mElement->_getType() == GUIElementBase::Type::Element)
  48. {
  49. GUIElement::destroy((GUIElement*)mElement);
  50. mElement = nullptr;
  51. mIsDestroyed = true;
  52. }
  53. }
  54. }
  55. ScriptGUIElement::OnFocusChangedThunkDef ScriptGUIElement::onFocusChangedThunk;
  56. ScriptGUIElement::ScriptGUIElement(MonoObject* instance)
  57. :ScriptObject(instance)
  58. {
  59. }
  60. void ScriptGUIElement::initRuntimeData()
  61. {
  62. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIElement::internal_destroy);
  63. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIElement::internal_setVisible);
  64. metaData.scriptClass->addInternalCall("Internal_GetBounds", &ScriptGUIElement::internal_getBounds);
  65. metaData.scriptClass->addInternalCall("Internal_SetBounds", &ScriptGUIElement::internal_setBounds);
  66. metaData.scriptClass->addInternalCall("Internal_GetVisibleBounds", &ScriptGUIElement::internal_getVisibleBounds);
  67. metaData.scriptClass->addInternalCall("Internal_SetPosition", &ScriptGUIElement::internal_SetPosition);
  68. metaData.scriptClass->addInternalCall("Internal_SetWidth", &ScriptGUIElement::internal_SetWidth);
  69. metaData.scriptClass->addInternalCall("Internal_SetFlexibleWidth", &ScriptGUIElement::internal_SetFlexibleWidth);
  70. metaData.scriptClass->addInternalCall("Internal_SetHeight", &ScriptGUIElement::internal_SetHeight);
  71. metaData.scriptClass->addInternalCall("Internal_SetFlexibleHeight", &ScriptGUIElement::internal_SetFlexibleHeight);
  72. metaData.scriptClass->addInternalCall("Internal_ResetDimensions", &ScriptGUIElement::internal_ResetDimensions);
  73. metaData.scriptClass->addInternalCall("Internal_SetContextMenu", &ScriptGUIElement::internal_SetContextMenu);
  74. onFocusChangedThunk = (OnFocusChangedThunkDef)metaData.scriptClass->getMethod("InternalOnFocusChanged", 1)->getThunk();
  75. }
  76. void ScriptGUIElement::internal_destroy(ScriptGUIElementBaseTBase* nativeInstance)
  77. {
  78. nativeInstance->destroy();
  79. }
  80. void ScriptGUIElement::internal_setVisible(ScriptGUIElementBaseTBase* nativeInstance, bool visible)
  81. {
  82. if(visible)
  83. nativeInstance->getGUIElement()->enableRecursively();
  84. else
  85. nativeInstance->getGUIElement()->disableRecursively();
  86. }
  87. Rect2I ScriptGUIElement::internal_getBounds(ScriptGUIElementBaseTBase* nativeInstance)
  88. {
  89. return nativeInstance->getGUIElement()->getBounds();
  90. }
  91. void ScriptGUIElement::internal_setBounds(ScriptGUIElementBaseTBase* nativeInstance, Rect2I bounds)
  92. {
  93. nativeInstance->getGUIElement()->setPosition(bounds.x, bounds.y);
  94. nativeInstance->getGUIElement()->setWidth(bounds.width);
  95. nativeInstance->getGUIElement()->setHeight(bounds.height);
  96. }
  97. Rect2I ScriptGUIElement::internal_getVisibleBounds(ScriptGUIElementBaseTBase* nativeInstance)
  98. {
  99. return nativeInstance->getGUIElement()->getVisibleBounds();
  100. }
  101. void ScriptGUIElement::internal_SetPosition(ScriptGUIElementBaseTBase* nativeInstance, INT32 x, INT32 y)
  102. {
  103. nativeInstance->getGUIElement()->setPosition(x, y);
  104. }
  105. void ScriptGUIElement::internal_SetWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 width)
  106. {
  107. nativeInstance->getGUIElement()->setWidth(width);
  108. }
  109. void ScriptGUIElement::internal_SetFlexibleWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minWidth, UINT32 maxWidth)
  110. {
  111. nativeInstance->getGUIElement()->setFlexibleWidth(minWidth, maxWidth);
  112. }
  113. void ScriptGUIElement::internal_SetHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 height)
  114. {
  115. nativeInstance->getGUIElement()->setHeight(height);
  116. }
  117. void ScriptGUIElement::internal_SetFlexibleHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minHeight, UINT32 maxHeight)
  118. {
  119. nativeInstance->getGUIElement()->setFlexibleHeight(minHeight, maxHeight);
  120. }
  121. void ScriptGUIElement::internal_ResetDimensions(ScriptGUIElementBaseTBase* nativeInstance)
  122. {
  123. nativeInstance->getGUIElement()->resetDimensions();
  124. }
  125. void ScriptGUIElement::internal_SetContextMenu(ScriptGUIElementBaseTBase* nativeInstance, ScriptContextMenu* contextMenu)
  126. {
  127. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  128. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  129. {
  130. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  131. GUIContextMenuPtr nativeContextMenu;
  132. if (contextMenu != nullptr)
  133. nativeContextMenu = contextMenu->getInternal();
  134. guiElem->setContextMenu(nativeContextMenu);
  135. }
  136. }
  137. }