BearishSun e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
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BsEditorSettings.cpp e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
BsEditorSettings.h e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
BsProjectSettings.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsProjectSettings.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf il y a 7 ans
BsSettings.cpp e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans
BsSettings.h e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects il y a 7 ans