BearishSun 2abd6a0378 Bugfix: Check if solution file exists and rebuild if necessary 6 anni fa
..
GUI c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptBrowseDialog.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptBrowseDialog.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptBuildManager.cpp 4026780379 Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time 6 anni fa
BsScriptBuildManager.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptCodeEditor.cpp 2abd6a0378 Bugfix: Check if solution file exists and rebuild if necessary 6 anni fa
BsScriptCodeEditor.h 2abd6a0378 Bugfix: Check if solution file exists and rebuild if necessary 6 anni fa
BsScriptDragDropManager.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptDropDownWindow.cpp c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptDropDownWindow.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptEditorApplication.cpp 84c136f30f Build: Updated 'bsf' version 6 anni fa
BsScriptEditorApplication.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptEditorInput.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptEditorInput.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptEditorSettings.cpp e3268ddd7a Feature: EditorSettings and ProjectSettings can now handle being passed a native wrapper object 6 anni fa
BsScriptEditorSettings.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptEditorTestSuite.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptEditorTestSuite.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change 7 anni fa
BsScriptEditorUtility.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptEditorUtility.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptEditorVirtualInput.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptEditorVirtualInput.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptEditorWindow.cpp c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptEditorWindow.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptFolderMonitor.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptFolderMonitor.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptGizmos.cpp c45cd7247f Build: Updated 'bsf' version 6 anni fa
BsScriptGizmos.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptHandleDrawing.cpp c45cd7247f Build: Updated 'bsf' version 6 anni fa
BsScriptHandleDrawing.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptHandleSlider.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptHandleSlider.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptHandleSlider2D.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptHandleSlider2D.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptHandleSliderDisc.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptHandleSliderDisc.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptHandleSliderLine.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptHandleSliderLine.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptHandleSliderManager.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptHandleSliderManager.h d4dfef9833 Docs: Update EditorScript documentation group due to its name change 7 anni fa
BsScriptHandleSliderPlane.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptHandleSliderPlane.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptHandleSliderSphere.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptHandleSliderSphere.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptInspectorUtility.cpp c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptInspectorUtility.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptModalWindow.cpp 5e4c9e8eea Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened 6 anni fa
BsScriptModalWindow.h 5e4c9e8eea Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened 6 anni fa
BsScriptOSDropTarget.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptOSDropTarget.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptPlatformInfo.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptPlatformInfo.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptPrefabUtility.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptPrefabUtility.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptProjectLibrary.cpp 3ef82e2e51 Bugfix: Import options retrieve from the project library will now properly reflect the native import options type 6 anni fa
BsScriptProjectLibrary.h 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI 6 anni fa
BsScriptProjectSettings.cpp 4ef6c9872a Bugfix: Fix an assert during as assembly refresh due to unreleased GC handles 6 anni fa
BsScriptProjectSettings.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptSceneGizmos.cpp c45cd7247f Build: Updated 'bsf' version 6 anni fa
BsScriptSceneGizmos.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptSceneGrid.cpp c45cd7247f Build: Updated 'bsf' version 6 anni fa
BsScriptSceneGrid.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptSceneHandles.cpp c45cd7247f Build: Updated 'bsf' version 6 anni fa
BsScriptSceneHandles.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptSceneSelection.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptSceneSelection.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptSelection.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptSelection.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptSerializedDiff.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptSerializedDiff.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptSerializedObject.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptSerializedObject.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptSerializedSceneObject.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptSerializedSceneObject.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptUndoRedo.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptUndoRedo.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa
BsScriptUnitTests.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anni fa
BsScriptUnitTests.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anni fa