BsScriptEditorWindow.cpp 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355
  1. #include "BsScriptEditorWindow.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoMethod.h"
  6. #include "BsMonoManager.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsEditorWidget.h"
  9. #include "BsEditorWidgetManager.h"
  10. #include "BsEditorWidgetContainer.h"
  11. #include "BsMonoAssembly.h"
  12. #include "BsScriptObjectManager.h"
  13. #include "BsScriptGUILayout.h"
  14. using namespace std::placeholders;
  15. namespace BansheeEngine
  16. {
  17. UnorderedMap<String, ScriptEditorWindow::EditorWindowHandle> ScriptEditorWindow::OpenScriptEditorWindows;
  18. Vector<String> ScriptEditorWindow::AvailableWindowTypes;
  19. MonoMethod* ScriptEditorWindow::onResizedMethod = nullptr;
  20. MonoMethod* ScriptEditorWindow::onFocusChangedMethod = nullptr;
  21. MonoField* ScriptEditorWindow::guiPanelField = nullptr;
  22. ScriptEditorWindow::ScriptEditorWindow(ScriptEditorWidget* editorWidget)
  23. :ScriptObject(editorWidget->getManagedInstance()), mName(editorWidget->getName()), mEditorWidget(editorWidget), mRefreshInProgress(false)
  24. {
  25. mOnWidgetResizedConn = editorWidget->onResized.connect(std::bind(&ScriptEditorWindow::onWidgetResized, this, _1, _2));
  26. mOnFocusChangedConn = editorWidget->onFocusChanged.connect(std::bind(&ScriptEditorWindow::onFocusChanged, this, _1));
  27. mOnAssemblyRefreshStartedConn = ScriptObjectManager::instance().onRefreshStarted.connect(std::bind(&ScriptEditorWindow::onAssemblyRefreshStarted, this));
  28. }
  29. ScriptEditorWindow::~ScriptEditorWindow()
  30. {
  31. // TODO - This probably need to be called whenever we close a window, and not when script class is destructed
  32. mOnWidgetResizedConn.disconnect();
  33. mOnFocusChangedConn.disconnect();
  34. mOnAssemblyRefreshStartedConn.disconnect();
  35. }
  36. void ScriptEditorWindow::initRuntimeData()
  37. {
  38. metaData.scriptClass->addInternalCall("Internal_CreateOrGetInstance", &ScriptEditorWindow::internal_createOrGetInstance);
  39. metaData.scriptClass->addInternalCall("Internal_GetWidth", &ScriptEditorWindow::internal_getWidth);
  40. metaData.scriptClass->addInternalCall("Internal_GetHeight", &ScriptEditorWindow::internal_getHeight);
  41. metaData.scriptClass->addInternalCall("Internal_HasFocus", &ScriptEditorWindow::internal_hasFocus);
  42. metaData.scriptClass->addInternalCall("Internal_ScreenToWindowPos", &ScriptEditorWindow::internal_screenToWindowPos);
  43. metaData.scriptClass->addInternalCall("Internal_WindowToScreenPos", &ScriptEditorWindow::internal_windowToScreenPos);
  44. onResizedMethod = metaData.scriptClass->getMethod("WindowResized", 2);
  45. onFocusChangedMethod = metaData.scriptClass->getMethod("FocusChanged", 1);
  46. guiPanelField = metaData.scriptClass->getField("GUI");
  47. }
  48. MonoObject* ScriptEditorWindow::internal_createOrGetInstance(MonoString* ns, MonoString* typeName)
  49. {
  50. String strTypeName = toString(MonoUtil::monoToWString(typeName));
  51. String strNamespace = toString(MonoUtil::monoToWString(ns));
  52. String fullName = strNamespace + "." + strTypeName;
  53. auto findIter = OpenScriptEditorWindows.find(fullName);
  54. if(findIter != OpenScriptEditorWindows.end())
  55. return findIter->second.nativeObj->mManagedInstance;
  56. EditorWidgetManager::instance().open(fullName); // This will trigger openEditorWidgetCallback and update OpenScriptEditorWindows
  57. auto findIter2 = OpenScriptEditorWindows.find(fullName);
  58. if(findIter2 != OpenScriptEditorWindows.end())
  59. return findIter2->second.nativeObj->mManagedInstance;
  60. return nullptr;
  61. }
  62. EditorWidgetBase* ScriptEditorWindow::getEditorWidget() const
  63. {
  64. return mEditorWidget;
  65. }
  66. void ScriptEditorWindow::_onManagedInstanceDeleted()
  67. {
  68. if (!mRefreshInProgress)
  69. {
  70. unregisterScriptEditorWindow(mName);
  71. ScriptObject::_onManagedInstanceDeleted();
  72. }
  73. else
  74. mManagedInstance = nullptr;
  75. }
  76. ScriptObjectBackup ScriptEditorWindow::beginRefresh()
  77. {
  78. mRefreshInProgress = true;
  79. auto iterFind = OpenScriptEditorWindows.find(mName);
  80. if (iterFind != OpenScriptEditorWindows.end())
  81. {
  82. EditorWindowHandle handle = iterFind->second;
  83. mono_gchandle_free(handle.gcHandle);
  84. iterFind->second.gcHandle = 0;
  85. }
  86. return PersistentScriptObjectBase::beginRefresh();
  87. }
  88. void ScriptEditorWindow::endRefresh(const ScriptObjectBackup& backupData)
  89. {
  90. mRefreshInProgress = false;
  91. mManagedInstance = mEditorWidget->getManagedInstance();
  92. if (mManagedInstance != nullptr)
  93. {
  94. auto iterFind = OpenScriptEditorWindows.find(mName);
  95. if (iterFind != OpenScriptEditorWindows.end())
  96. {
  97. iterFind->second.gcHandle = mono_gchandle_new(mManagedInstance, false);
  98. }
  99. mEditorWidget->triggerOnInitialize();
  100. }
  101. else
  102. {
  103. // We couldn't restore managed instance because window class cannot be found
  104. _onManagedInstanceDeleted();
  105. }
  106. PersistentScriptObjectBase::endRefresh(backupData);
  107. }
  108. void ScriptEditorWindow::onAssemblyRefreshStarted()
  109. {
  110. mEditorWidget->triggerOnDestroy();
  111. }
  112. MonoObject* ScriptEditorWindow::_createManagedInstance(bool construct)
  113. {
  114. mEditorWidget->createManagedInstance();
  115. return mEditorWidget->getManagedInstance();
  116. }
  117. bool ScriptEditorWindow::internal_hasFocus(ScriptEditorWindow* thisPtr)
  118. {
  119. return thisPtr->getEditorWidget()->hasFocus();
  120. }
  121. void ScriptEditorWindow::internal_screenToWindowPos(ScriptEditorWindow* thisPtr, Vector2I screenPos, Vector2I* windowPos)
  122. {
  123. *windowPos = thisPtr->getEditorWidget()->screenToWidgetPos(screenPos);
  124. }
  125. void ScriptEditorWindow::internal_windowToScreenPos(ScriptEditorWindow* thisPtr, Vector2I windowPos, Vector2I* screenPos)
  126. {
  127. *screenPos = thisPtr->getEditorWidget()->widgetToScreenPos(windowPos);
  128. }
  129. UINT32 ScriptEditorWindow::internal_getWidth(ScriptEditorWindow* thisPtr)
  130. {
  131. return thisPtr->mEditorWidget->getWidth();
  132. }
  133. UINT32 ScriptEditorWindow::internal_getHeight(ScriptEditorWindow* thisPtr)
  134. {
  135. return thisPtr->mEditorWidget->getHeight();
  136. }
  137. void ScriptEditorWindow::onWidgetResized(UINT32 width, UINT32 height)
  138. {
  139. void* params[2] = { &width, &height };
  140. onResizedMethod->invokeVirtual(mManagedInstance, params);
  141. }
  142. void ScriptEditorWindow::onFocusChanged(bool inFocus)
  143. {
  144. void* params[1] = { &inFocus};
  145. onFocusChangedMethod->invokeVirtual(mManagedInstance, params);
  146. }
  147. void ScriptEditorWindow::registerManagedEditorWindows()
  148. {
  149. MonoAssembly* assembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  150. if(assembly != nullptr)
  151. {
  152. MonoClass* editorWindowClass = assembly->getClass("BansheeEditor", "EditorWindow");
  153. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  154. for(auto& curClass : allClasses)
  155. {
  156. if(curClass->isSubClassOf(editorWindowClass) && curClass != editorWindowClass)
  157. {
  158. const String& className = curClass->getFullName();
  159. EditorWidgetManager::instance().registerWidget(className,
  160. std::bind(&ScriptEditorWindow::openEditorWidgetCallback, curClass->getNamespace(), curClass->getTypeName(), std::placeholders::_1));
  161. AvailableWindowTypes.push_back(className);
  162. }
  163. }
  164. }
  165. }
  166. void ScriptEditorWindow::clearRegisteredEditorWindow()
  167. {
  168. for (auto& windowType : AvailableWindowTypes)
  169. {
  170. EditorWidgetManager::instance().unregisterWidget(windowType);
  171. }
  172. AvailableWindowTypes.clear();
  173. }
  174. EditorWidgetBase* ScriptEditorWindow::openEditorWidgetCallback(String ns, String type, EditorWidgetContainer& parentContainer)
  175. {
  176. ScriptEditorWidget* editorWidget = bs_new<ScriptEditorWidget>(ns, type, parentContainer);
  177. ScriptEditorWindow* nativeInstance = new (bs_alloc<ScriptEditorWindow>()) ScriptEditorWindow(editorWidget);
  178. ScriptEditorWindow::registerScriptEditorWindow(nativeInstance);
  179. mono_runtime_object_init(editorWidget->getManagedInstance()); // Construct it
  180. editorWidget->triggerOnInitialize();
  181. return editorWidget;
  182. }
  183. void ScriptEditorWindow::registerScriptEditorWindow(ScriptEditorWindow* editorWindow)
  184. {
  185. if(editorWindow == nullptr)
  186. return;
  187. auto findIter = OpenScriptEditorWindows.find(editorWindow->mName);
  188. if(findIter == OpenScriptEditorWindows.end())
  189. {
  190. EditorWindowHandle newHandle;
  191. newHandle.nativeObj = editorWindow;
  192. newHandle.gcHandle = mono_gchandle_new(editorWindow->mManagedInstance, false);
  193. OpenScriptEditorWindows[editorWindow->mName] = newHandle;
  194. }
  195. }
  196. void ScriptEditorWindow::unregisterScriptEditorWindow(const String& windowTypeName)
  197. {
  198. auto findIter = OpenScriptEditorWindows.find(windowTypeName);
  199. if(findIter != OpenScriptEditorWindows.end())
  200. {
  201. EditorWindowHandle& foundHandle = findIter->second;
  202. mono_gchandle_free(foundHandle.gcHandle);
  203. OpenScriptEditorWindows.erase(findIter);
  204. }
  205. }
  206. ScriptEditorWidget::ScriptEditorWidget(const String& ns, const String& type, EditorWidgetContainer& parentContainer)
  207. :EditorWidgetBase(HString(toWString(type)), ns + "." + type, parentContainer), mNamespace(ns), mTypename(type),
  208. mUpdateThunk(nullptr), mManagedInstance(nullptr), mOnInitializeThunk(nullptr), mOnDestroyThunk(nullptr), mContentsPanel(nullptr)
  209. {
  210. createManagedInstance();
  211. }
  212. ScriptEditorWidget::~ScriptEditorWidget()
  213. {
  214. mContentsPanel->destroy();
  215. mContentsPanel = nullptr;
  216. triggerOnDestroy();
  217. ScriptEditorWindow::unregisterScriptEditorWindow(getName());
  218. }
  219. bool ScriptEditorWidget::createManagedInstance()
  220. {
  221. MonoAssembly* assembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  222. if (assembly != nullptr)
  223. {
  224. MonoClass* editorWindowClass = assembly->getClass(mNamespace, mTypename);
  225. if (editorWindowClass != nullptr)
  226. {
  227. mManagedInstance = editorWindowClass->createInstance();
  228. MonoObject* guiPanel = ScriptGUIPanel::createFromExisting(mContent);
  229. mContentsPanel = ScriptGUILayout::toNative(guiPanel);
  230. ScriptEditorWindow::guiPanelField->setValue(mManagedInstance, guiPanel);
  231. reloadMonoTypes(editorWindowClass);
  232. return true;
  233. }
  234. }
  235. return false;
  236. }
  237. void ScriptEditorWidget::triggerOnInitialize()
  238. {
  239. if (mOnInitializeThunk != nullptr && mManagedInstance != nullptr)
  240. {
  241. MonoException* exception = nullptr;
  242. // Note: Not calling virtual methods. Can be easily done if needed but for now doing this
  243. // for some extra speed.
  244. mOnInitializeThunk(mManagedInstance, &exception);
  245. MonoUtil::throwIfException(exception);
  246. }
  247. }
  248. void ScriptEditorWidget::triggerOnDestroy()
  249. {
  250. if (mOnDestroyThunk != nullptr && mManagedInstance != nullptr)
  251. {
  252. MonoException* exception = nullptr;
  253. // Note: Not calling virtual methods. Can be easily done if needed but for now doing this
  254. // for some extra speed.
  255. mOnDestroyThunk(mManagedInstance, &exception);
  256. MonoUtil::throwIfException(exception);
  257. }
  258. }
  259. void ScriptEditorWidget::update()
  260. {
  261. if (mUpdateThunk != nullptr && mManagedInstance != nullptr)
  262. {
  263. MonoException* exception = nullptr;
  264. // Note: Not calling virtual methods. Can be easily done if needed but for now doing this
  265. // for some extra speed.
  266. mUpdateThunk(mManagedInstance, &exception);
  267. MonoUtil::throwIfException(exception);
  268. }
  269. }
  270. void ScriptEditorWidget::reloadMonoTypes(MonoClass* windowClass)
  271. {
  272. MonoMethod* updateMethod = windowClass->getMethod("EditorUpdate", 0);
  273. if (updateMethod != nullptr)
  274. mUpdateThunk = (UpdateThunkDef)updateMethod->getThunk();
  275. MonoMethod* onInitializeMethod = windowClass->getMethod("OnInitialize", 0);
  276. if (onInitializeMethod != nullptr)
  277. mOnInitializeThunk = (OnInitializeThunkDef)onInitializeMethod->getThunk();
  278. MonoMethod* onDestroyMethod = windowClass->getMethod("OnDestroy", 0);
  279. if (onDestroyMethod != nullptr)
  280. mOnDestroyThunk = (OnDestroyThunkDef)onDestroyMethod->getThunk();
  281. }
  282. }