BearishSun 66a198398f Added menu items for GUI widget hace 10 años
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BsEditorResourceLoader.cpp c62e06ed74 Refactored how resources are unloaded to allow more fine grained control hace 10 años
BsEditorScriptLibrary.cpp d3b00942e8 In-editor compilation hace 10 años
BsEditorScriptManager.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state hace 10 años
BsGUIGameObjectField.cpp abac7348d8 Finishing up exposing GUI widgets to C# hace 10 años
BsGUIResourceField.cpp abac7348d8 Finishing up exposing GUI widgets to C# hace 10 años
BsGUITextureField.cpp b5bfb88590 Resource handle refactor complete hace 10 años
BsMenuItemManager.cpp 770cb6bd2e Assembly refresh: hace 10 años
BsScriptBrowseDialog.cpp b5bfb88590 Resource handle refactor complete hace 10 años
BsScriptBuildManager.cpp 66a198398f Added menu items for GUI widget hace 10 años
BsScriptCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup hace 10 años
BsScriptDragDropManager.cpp b5bfb88590 Resource handle refactor complete hace 10 años
BsScriptDropDownWindow.cpp abac7348d8 Finishing up exposing GUI widgets to C# hace 10 años
BsScriptEditorApplication.cpp 36d1080271 Delay compilation until editor window is in focus hace 10 años
BsScriptEditorBuiltin.cpp 839ae0f784 Better icons for the console window hace 10 años
BsScriptEditorInput.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state hace 10 años
BsScriptEditorPlugin.cpp 3209476868 Save project on editor exit hace 10 años
BsScriptEditorSettings.cpp b5bfb88590 Resource handle refactor complete hace 10 años
BsScriptEditorTestSuite.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff hace 10 años
BsScriptEditorUtility.cpp 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always hace 10 años
BsScriptEditorVirtualInput.cpp 8d2ecb2432 Added separate input callbacks for use in editor only that aren't affected by play-mode state hace 10 años
BsScriptEditorWindow.cpp 1aa41e445c Fixed an issue where dragging a prefab/mesh over scene view, even if another window is on top of it, will trigger the prefab/mesh to instantiate hace 10 años
BsScriptFolderMonitor.cpp b5bfb88590 Resource handle refactor complete hace 10 años
BsScriptGUIColorField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIEnumField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIFloatField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIGameObjectField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIIntField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIListBoxField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIResourceField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUISceneTreeView.cpp e9f413f71b Added various missing menu bar items hace 10 años
BsScriptGUISliderField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUITextField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUITextureField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIToggleField.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIVector2Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIVector3Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGUIVector4Field.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptGizmoManager.cpp 1b1895f796 WIP VisualStudio project syncing hace 10 años
BsScriptGizmos.cpp 3bf92297ea Added text drawing to gizmo and handle managers hace 10 años
BsScriptHandleDrawing.cpp 3bf92297ea Added text drawing to gizmo and handle managers hace 10 años
BsScriptHandleManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras hace 10 años
BsScriptHandleSlider.cpp c622d4cbfb Added a way to disable slider handles hace 10 años
BsScriptHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer hace 10 años
BsScriptHandleSliderLine.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer hace 10 años
BsScriptHandleSliderManager.cpp 76fbe5db43 Fixed a couple of exceptions on handle manager shutdown hace 11 años
BsScriptHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer hace 10 años
BsScriptImportOptions.cpp e3f01f3c80 Font importing supports multiple render styles hace 10 años
BsScriptInspectorUtility.cpp 153a11a96e Material inspector hace 10 años
BsScriptModalWindow.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptOSDropTarget.cpp e4b531cc0e Making all interop structs be passed by referenced in editor script objects hace 10 años
BsScriptPlatformInfo.cpp b63918d2cc Removed templated version of ResourceRef as it was more confusing than useful hace 10 años
BsScriptPrefabUtility.cpp bd18120adc In hierarchy and inspector don't report root scene objects as prefab instances hace 10 años
BsScriptProjectLibrary.cpp b5bfb88590 Resource handle refactor complete hace 10 años
BsScriptProjectSettings.cpp b5bfb88590 Resource handle refactor complete hace 10 años
BsScriptSceneGizmos.cpp ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used hace 10 años
BsScriptSceneGrid.cpp 3effe98d8b Fixed transparency for handle/gizmos rendering hace 10 años
BsScriptSceneHandles.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras hace 10 años
BsScriptSceneSelection.cpp ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used hace 10 años
BsScriptSelection.cpp 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh hace 10 años
BsScriptUndoRedo.cpp 62f5104652 Undo/redo command for breaking prefabs added hace 10 años
BsScriptUnitTests.cpp 05bef870f2 Unit test for managed diff passes hace 10 años
BsToolbarItemManager.cpp f70ad040e9 Various fixes related to GUI array: hace 10 años