BsGUITextureField.cpp 9.5 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsGUITextureField.h"
  4. #include "GUI/BsGUILayoutX.h"
  5. #include "GUI/BsGUILayoutY.h"
  6. #include "GUI/BsGUILabel.h"
  7. #include "GUI/BsGUIDropButton.h"
  8. #include "GUI/BsGUIButton.h"
  9. #include "GUI/BsGUIPanel.h"
  10. #include "Resources/BsResources.h"
  11. #include "Library/BsProjectLibrary.h"
  12. #include "Utility/BsBuiltinEditorResources.h"
  13. #include "GUI/BsGUIResourceTreeView.h"
  14. #include "GUI/BsGUISpace.h"
  15. #include "Library/BsProjectResourceMeta.h"
  16. #include "Image/BsSpriteTexture.h"
  17. #include "Scene/BsSelection.h"
  18. using namespace std::placeholders;
  19. namespace bs
  20. {
  21. const UINT32 GUITextureField::DEFAULT_LABEL_WIDTH = 100;
  22. GUITextureField::GUITextureField(const PrivatelyConstruct& dummy, const GUIContent& labelContent, UINT32 labelWidth,
  23. const String& style, const GUIDimensions& dimensions, bool withLabel)
  24. :GUIElementContainer(dimensions, style), mLabel(nullptr), mDropButton(nullptr), mClearButton(nullptr)
  25. {
  26. mLayout = GUILayoutX::create();
  27. _registerChildElement(mLayout);
  28. if (withLabel)
  29. {
  30. mLabel = GUILabel::create(labelContent, GUIOptions(GUIOption::fixedWidth(labelWidth)), getSubStyleName(BuiltinEditorResources::TextureFieldLabelStyleName));
  31. mLayout->addElement(mLabel);
  32. }
  33. mDropButton = GUIDropButton::create((UINT32)DragAndDropType::Resources, getSubStyleName(BuiltinEditorResources::TextureFieldDropStyleName));
  34. mClearButton = GUIButton::create(HString(""), getSubStyleName(BuiltinEditorResources::TextureFieldClearBtnStyleName));
  35. mClearButton->onClick.connect(std::bind(&GUITextureField::onClearButtonClicked, this));
  36. GUIElementOptions clearBtnOptions = mClearButton->getOptionFlags();
  37. clearBtnOptions.unset(GUIElementOption::AcceptsKeyFocus);
  38. mClearButton->setOptionFlags(clearBtnOptions);
  39. GUIPanel* dropTargetPanel = mLayout->addNewElement<GUIPanel>();
  40. dropTargetPanel->addElement(mDropButton);
  41. GUIPanel* closeBtnPanel = dropTargetPanel->addNewElement<GUIPanel>(-1);
  42. GUILayoutY* closeBtnLayoutY = closeBtnPanel->addNewElement<GUILayoutY>();
  43. closeBtnLayoutY->addNewElement<GUIFixedSpace>(5);
  44. GUILayoutX* closeBtnLayoutX = closeBtnLayoutY->addNewElement<GUILayoutX>();
  45. closeBtnLayoutY->addNewElement<GUIFlexibleSpace>();
  46. closeBtnLayoutX->addNewElement<GUIFlexibleSpace>();
  47. closeBtnLayoutX->addElement(mClearButton);
  48. closeBtnLayoutX->addNewElement<GUIFixedSpace>(5);
  49. if (withLabel)
  50. mLayout->addNewElement<GUIFlexibleSpace>();
  51. mDropButton->onDataDropped.connect(std::bind(&GUITextureField::dataDropped, this, _1));
  52. mDropButton->onClick.connect(std::bind(&GUITextureField::onDropButtonClicked, this));
  53. }
  54. GUITextureField::~GUITextureField()
  55. {
  56. }
  57. GUITextureField* GUITextureField::create(const GUIContent& labelContent, UINT32 labelWidth, const GUIOptions& options,
  58. const String& style)
  59. {
  60. const String* curStyle = &style;
  61. if (*curStyle == StringUtil::BLANK)
  62. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  63. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, labelWidth, *curStyle,
  64. GUIDimensions::create(options), true);
  65. }
  66. GUITextureField* GUITextureField::create(const GUIContent& labelContent, const GUIOptions& options,
  67. const String& style)
  68. {
  69. const String* curStyle = &style;
  70. if (*curStyle == StringUtil::BLANK)
  71. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  72. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, DEFAULT_LABEL_WIDTH, *curStyle,
  73. GUIDimensions::create(options), true);
  74. }
  75. GUITextureField* GUITextureField::create(const HString& labelText, UINT32 labelWidth, const GUIOptions& options,
  76. const String& style)
  77. {
  78. const String* curStyle = &style;
  79. if (*curStyle == StringUtil::BLANK)
  80. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  81. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), labelWidth, *curStyle,
  82. GUIDimensions::create(options), true);
  83. }
  84. GUITextureField* GUITextureField::create( const HString& labelText, const GUIOptions& options,
  85. const String& style)
  86. {
  87. const String* curStyle = &style;
  88. if (*curStyle == StringUtil::BLANK)
  89. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  90. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), DEFAULT_LABEL_WIDTH, *curStyle,
  91. GUIDimensions::create(options), true);
  92. }
  93. GUITextureField* GUITextureField::create(const GUIOptions& options, const String& style)
  94. {
  95. const String* curStyle = &style;
  96. if (*curStyle == StringUtil::BLANK)
  97. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  98. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(), 0, *curStyle,
  99. GUIDimensions::create(options), false);
  100. }
  101. GUITextureField* GUITextureField::create(const GUIContent& labelContent, UINT32 labelWidth,
  102. const String& style)
  103. {
  104. const String* curStyle = &style;
  105. if (*curStyle == StringUtil::BLANK)
  106. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  107. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, labelWidth, *curStyle,
  108. GUIDimensions::create(), true);
  109. }
  110. GUITextureField* GUITextureField::create(const GUIContent& labelContent, const String& style)
  111. {
  112. const String* curStyle = &style;
  113. if (*curStyle == StringUtil::BLANK)
  114. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  115. return bs_new<GUITextureField>(PrivatelyConstruct(), labelContent, DEFAULT_LABEL_WIDTH, *curStyle,
  116. GUIDimensions::create(), true);
  117. }
  118. GUITextureField* GUITextureField::create(const HString& labelText, UINT32 labelWidth, const String& style)
  119. {
  120. const String* curStyle = &style;
  121. if (*curStyle == StringUtil::BLANK)
  122. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  123. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), labelWidth, *curStyle,
  124. GUIDimensions::create(), true);
  125. }
  126. GUITextureField* GUITextureField::create(const HString& labelText, const String& style)
  127. {
  128. const String* curStyle = &style;
  129. if (*curStyle == StringUtil::BLANK)
  130. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  131. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(labelText), DEFAULT_LABEL_WIDTH, *curStyle,
  132. GUIDimensions::create(), true);
  133. }
  134. GUITextureField* GUITextureField::create(const String& style)
  135. {
  136. const String* curStyle = &style;
  137. if (*curStyle == StringUtil::BLANK)
  138. curStyle = &BuiltinEditorResources::TextureFieldStyleName;
  139. return bs_new<GUITextureField>(PrivatelyConstruct(), GUIContent(), 0, *curStyle, GUIDimensions::create(), false);
  140. }
  141. HTexture GUITextureField::getValue() const
  142. {
  143. return static_resource_cast<Texture>(Resources::instance()._getResourceHandle(mUUID));
  144. }
  145. void GUITextureField::setValue(const HTexture& value)
  146. {
  147. if (value)
  148. setUUID(value.getUUID(), false);
  149. else
  150. setUUID(UUID::EMPTY, false);
  151. }
  152. void GUITextureField::setUUID(const UUID& uuid, bool triggerEvent)
  153. {
  154. if (mUUID == uuid)
  155. return;
  156. mUUID = uuid;
  157. HTexture previewIcon;
  158. Path filePath = gProjectLibrary().uuidToPath(mUUID);
  159. if (!filePath.isEmpty())
  160. {
  161. SPtr<ProjectResourceMeta> meta = gProjectLibrary().findResourceMeta(filePath);
  162. if(meta)
  163. previewIcon = meta->getPreviewIcons().icon128;
  164. else
  165. {
  166. // Not ideal. No cached texture so fall back on loading the original asset
  167. previewIcon = gResources().load<Texture>(filePath);
  168. }
  169. }
  170. if (previewIcon != nullptr)
  171. {
  172. HSpriteTexture sprite = SpriteTexture::create(previewIcon);
  173. mDropButton->setContent(GUIContent(sprite));
  174. mClearButton->setVisible(true);
  175. }
  176. else
  177. {
  178. mDropButton->setContent(GUIContent(HString("(None)")));
  179. mClearButton->setVisible(false);
  180. }
  181. if (triggerEvent)
  182. onValueChanged(static_resource_cast<Texture>(gResources()._getResourceHandle(mUUID)));
  183. }
  184. void GUITextureField::setTint(const Color& color)
  185. {
  186. if (mLabel != nullptr)
  187. mLabel->setTint(color);
  188. mDropButton->setTint(color);
  189. mClearButton->setTint(color);
  190. }
  191. void GUITextureField::_updateLayoutInternal(const GUILayoutData& data)
  192. {
  193. mLayout->_setLayoutData(data);
  194. mLayout->_updateLayoutInternal(data);
  195. }
  196. Vector2I GUITextureField::_getOptimalSize() const
  197. {
  198. return mLayout->_getOptimalSize();
  199. }
  200. void GUITextureField::onDropButtonClicked()
  201. {
  202. if (mUUID.empty())
  203. return;
  204. Path resPath = gProjectLibrary().uuidToPath(mUUID);
  205. resPath = resPath.getRelative(gProjectLibrary().getResourcesFolder());
  206. Selection::instance().ping(resPath);
  207. }
  208. void GUITextureField::dataDropped(void* data)
  209. {
  210. DraggedResources* draggedResources = reinterpret_cast<DraggedResources*>(data);
  211. UINT32 numResources = (UINT32)draggedResources->resourcePaths.size();
  212. if (numResources <= 0)
  213. return;
  214. for (UINT32 i = 0; i < numResources; i++)
  215. {
  216. Path path = draggedResources->resourcePaths[i];
  217. SPtr<ProjectResourceMeta> meta = gProjectLibrary().findResourceMeta(draggedResources->resourcePaths[i]);
  218. if (meta == nullptr || meta->getTypeID() != TID_Texture)
  219. continue;
  220. setUUID(meta->getUUID());
  221. break;
  222. }
  223. }
  224. void GUITextureField::styleUpdated()
  225. {
  226. if (mLabel != nullptr)
  227. mLabel->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldLabelStyleName));
  228. mDropButton->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldDropStyleName));
  229. mClearButton->setStyle(getSubStyleName(BuiltinEditorResources::TextureFieldClearBtnStyleName));
  230. }
  231. void GUITextureField::onClearButtonClicked()
  232. {
  233. setUUID(UUID::EMPTY);
  234. }
  235. const String& GUITextureField::getGUITypeName()
  236. {
  237. return BuiltinEditorResources::TextureFieldStyleName;
  238. }
  239. }