BsScriptContactPoint.generated.h 805 B

1234567891011121314151617181920212223242526272829303132
  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsPhysicsCommon.h"
  5. #include "Math/BsVector3.h"
  6. namespace bs
  7. {
  8. struct __ContactPointInterop
  9. {
  10. Vector3 position;
  11. Vector3 normal;
  12. float impulse;
  13. float separation;
  14. };
  15. class BS_SCR_BE_EXPORT ScriptContactPoint : public ScriptObject<ScriptContactPoint>
  16. {
  17. public:
  18. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ContactPoint")
  19. static MonoObject* box(const __ContactPointInterop& value);
  20. static __ContactPointInterop unbox(MonoObject* value);
  21. static ContactPoint fromInterop(const __ContactPointInterop& value);
  22. static __ContactPointInterop toInterop(const ContactPoint& value);
  23. private:
  24. ScriptContactPoint(MonoObject* managedInstance);
  25. };
  26. }