Marko Pintera d5d2171319 Added C# PixelData il y a 11 ans
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BsManagedComponent.cpp 734f25c36c Deferred destruction of game objects il y a 11 ans
BsManagedResource.cpp 35b5f1e6f3 Managed resource unloading works properly il y a 11 ans
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly il y a 11 ans
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management il y a 11 ans
BsManagedSerializableArray.cpp e9fc86930e A lot more work on handles (WIP) il y a 11 ans
BsManagedSerializableDictionary.cpp e9fc86930e A lot more work on handles (WIP) il y a 11 ans
BsManagedSerializableField.cpp d231b89e53 Fixed OpenGL texture binding il y a 11 ans
BsManagedSerializableList.cpp e9fc86930e A lot more work on handles (WIP) il y a 11 ans
BsManagedSerializableObject.cpp 5796d726b7 Added clone method to SerializedProperty (untested) il y a 11 ans
BsManagedSerializableObjectInfo.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested il y a 11 ans
BsRuntimeScriptObjects.cpp e9fc86930e A lot more work on handles (WIP) il y a 11 ans
BsScriptCamera.cpp eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor il y a 11 ans
BsScriptColor.cpp d5d2171319 Added C# PixelData il y a 11 ans
BsScriptComponent.cpp 4164a1af25 Added remaining features to C# SceneObject il y a 11 ans
BsScriptCursor.cpp d5d2171319 Added C# PixelData il y a 11 ans
BsScriptDebug.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsScriptEnginePlugin.cpp 7a5bfc0969 Moving Input and VirtualInput to C# (WIP, having some crashes) il y a 11 ans
BsScriptFont.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary il y a 11 ans
BsScriptGUIArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I il y a 11 ans
BsScriptGUIButton.cpp e9fc86930e A lot more work on handles (WIP) il y a 11 ans
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it il y a 11 ans
BsScriptGUIElement.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way il y a 11 ans
BsScriptGUIElementStateStyle.cpp 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
BsScriptGUIElementStyle.cpp d231b89e53 Fixed OpenGL texture binding il y a 11 ans
BsScriptGUIFixedSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way il y a 11 ans
BsScriptGUIFlexibleSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way il y a 11 ans
BsScriptGUIInputBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptGUILabel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptGUILayout.cpp 5501d158b7 GUIPanelContainer works with clipping il y a 11 ans
BsScriptGUILayoutUtility.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I il y a 11 ans
BsScriptGUIListBox.cpp e9fc86930e A lot more work on handles (WIP) il y a 11 ans
BsScriptGUIPanel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptGUIScrollArea.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptGUITexture.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader il y a 11 ans
BsScriptGUIToggle.cpp e9fc86930e A lot more work on handles (WIP) il y a 11 ans
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptGameObjectManager.cpp 734f25c36c Deferred destruction of game objects il y a 11 ans
BsScriptHString.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptInput.cpp 474830fefa C# input and virtual input work il y a 11 ans
BsScriptInputConfiguration.cpp 474830fefa C# input and virtual input work il y a 11 ans
BsScriptManagedResource.cpp 35b5f1e6f3 Managed resource unloading works properly il y a 11 ans
BsScriptObject.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptObjectImpl.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it il y a 11 ans
BsScriptPixelData.cpp d5d2171319 Added C# PixelData il y a 11 ans
BsScriptResourceManager.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary il y a 11 ans
BsScriptSceneObject.cpp 4164a1af25 Added remaining features to C# SceneObject il y a 11 ans
BsScriptSerializableArray.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" il y a 11 ans
BsScriptSerializableDictionary.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types il y a 11 ans
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially il y a 11 ans
BsScriptSerializableList.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types il y a 11 ans
BsScriptSerializableObject.cpp d0a35f68a3 Tested and fixed InspectableObject partially il y a 11 ans
BsScriptSerializableProperty.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types il y a 11 ans
BsScriptSpriteTexture.cpp d231b89e53 Fixed OpenGL texture binding il y a 11 ans
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it il y a 11 ans
BsScriptTexture2D.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary il y a 11 ans
BsScriptVector2I.cpp 474830fefa C# input and virtual input work il y a 11 ans
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work il y a 11 ans
BsScriptVirtualInput.cpp 474830fefa C# input and virtual input work il y a 11 ans