Marko Pintera d61a7ecffd A lot more work on C# scene window 11 年之前
..
BsApplication.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 年之前
BsBuiltinResources.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 年之前
BsCamera.cpp 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 年之前
BsCameraHandler.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 年之前
BsCursor.cpp 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 年之前
BsDragAndDropManager.cpp a68c5a87de More documentation 11 年之前
BsDrawHelper.cpp fb655afe7f Started work on C# camera 11 年之前
BsDrawHelperTemplate.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 年之前
BsGUIArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIButton.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIButtonBase.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIContent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsGUIContextMenu.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsGUIDropDownBox.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIDropDownBoxManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIDropDownHitBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsGUIElement.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIElementBase.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIElementContainer.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIHelper.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 年之前
BsGUIInputBox.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIInputCaret.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIInputSelection.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIInputTool.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUILabel.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUILayout.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object 11 年之前
BsGUILayoutOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsGUILayoutUtility.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUILayoutX.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUILayoutY.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIListBox.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 年之前
BsGUIManager.cpp 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 年之前
BsGUIMaterialManager.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIMenu.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsGUIMouseEvent.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 年之前
BsGUIOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsGUIRenderTexture.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIScrollArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIScrollBar.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIScrollBarHandle.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIScrollBarHorz.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIScrollBarVert.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUISkin.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUITextInputEvent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsGUITexture.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsGUIToggle.cpp 60ee2232d7 More documentation 11 年之前
BsGUIToggleGroup.cpp 60ee2232d7 More documentation 11 年之前
BsGUIViewport.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIWidget.cpp 734f25c36c Deferred destruction of game objects 11 年之前
BsImageSprite.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsInputConfiguration.cpp a713a99a65 More documentation & input fixes 11 年之前
BsOverlay.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsOverlayManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 年之前
BsProfilerOverlay.cpp 2386b6c4cd Ensured meshes get properly released 11 年之前
BsRenderQueue.cpp acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 年之前
BsRenderable.cpp acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 年之前
BsRenderableController.cpp acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 年之前
BsRenderableHandler.cpp 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 年之前
BsRenderer.cpp acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 年之前
BsSceneManager.cpp 0e027b8351 Scene picking WIP (untested) 11 年之前
BsScriptManager.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 年之前
BsShapeMeshes2D.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 年之前
BsShapeMeshes3D.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 年之前
BsSprite.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsSpriteTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 年之前
BsTextSprite.cpp d61a7ecffd A lot more work on C# scene window 11 年之前
BsUpdateCallback.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsVirtualInput.cpp 964e591f57 More documentation 11 年之前