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BsScriptInput.cpp 6.8 KB

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  1. #include "BsScriptInput.h"
  2. #include "BsMonoManager.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoMethod.h"
  5. #include "BsMonoUtil.h"
  6. #include "BsDebug.h"
  7. #include "BsInput.h"
  8. #include "BsScriptVector2I.h"
  9. namespace BansheeEngine
  10. {
  11. ScriptInput::OnButtonEventThunkDef ScriptInput::OnButtonPressedThunk;
  12. ScriptInput::OnButtonEventThunkDef ScriptInput::OnButtonReleasedThunk;
  13. ScriptInput::OnCharInputEventThunkDef ScriptInput::OnCharInputThunk;
  14. ScriptInput::OnPointerEventThunkDef ScriptInput::OnPointerPressedThunk;
  15. ScriptInput::OnPointerEventThunkDef ScriptInput::OnPointerReleasedThunk;
  16. ScriptInput::OnPointerEventThunkDef ScriptInput::OnPointerMovedThunk;
  17. ScriptInput::OnPointerEventThunkDef ScriptInput::OnPointerDoubleClickThunk;
  18. HEvent ScriptInput::OnButtonPressedConn;
  19. HEvent ScriptInput::OnButtonReleasedConn;
  20. HEvent ScriptInput::OnCharInputConn;
  21. HEvent ScriptInput::OnPointerPressedConn;
  22. HEvent ScriptInput::OnPointerReleasedConn;
  23. HEvent ScriptInput::OnPointerMovedConn;
  24. HEvent ScriptInput::OnPointerDoubleClickConn;
  25. ScriptInput::ScriptInput(MonoObject* instance)
  26. :ScriptObject(instance)
  27. { }
  28. void ScriptInput::initRuntimeData()
  29. {
  30. metaData.scriptClass->addInternalCall("Internal_IsButtonHeld", &ScriptInput::internal_isButtonHeld);
  31. metaData.scriptClass->addInternalCall("Internal_IsButtonDown", &ScriptInput::internal_isButtonDown);
  32. metaData.scriptClass->addInternalCall("Internal_IsButtonUp", &ScriptInput::internal_isButtonUp);
  33. metaData.scriptClass->addInternalCall("Internal_GetAxisValue", &ScriptInput::internal_getAxisValue);
  34. metaData.scriptClass->addInternalCall("Internal_GetPointerPosition", &ScriptInput::internal_getPointerPosition);
  35. metaData.scriptClass->addInternalCall("Internal_GetPointerDelta", &ScriptInput::internal_getPointerDelta);
  36. OnButtonPressedThunk = (OnButtonEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerButtonDown", "ButtonCode,int")->getThunk();
  37. OnButtonReleasedThunk = (OnButtonEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerButtonUp", "ButtonCode,int")->getThunk();
  38. OnCharInputThunk = (OnCharInputEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerCharInput", "int")->getThunk();
  39. OnPointerPressedThunk = (OnPointerEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerPointerPressed", "Vector2I,Vector2I,PointerEventButton,bool,bool,bool,single")->getThunk();
  40. OnPointerReleasedThunk = (OnPointerEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerPointerReleased", "Vector2I,Vector2I,PointerEventButton,bool,bool,bool,single")->getThunk();
  41. OnPointerMovedThunk = (OnPointerEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerPointerMove", "Vector2I,Vector2I,PointerEventButton,bool,bool,bool,single")->getThunk();
  42. OnPointerDoubleClickThunk = (OnPointerEventThunkDef)metaData.scriptClass->getMethodExact("Internal_TriggerPointerDoubleClick", "Vector2I,Vector2I,PointerEventButton,bool,bool,bool,single")->getThunk();
  43. }
  44. void ScriptInput::startUp()
  45. {
  46. Input& input = Input::instance();
  47. OnButtonPressedConn = input.onButtonDown.connect(&ScriptInput::onButtonDown);
  48. OnButtonReleasedConn = input.onButtonUp.connect(&ScriptInput::onButtonUp);
  49. OnCharInputConn = input.onCharInput.connect(&ScriptInput::onCharInput);
  50. OnPointerPressedConn = input.onPointerPressed.connect(&ScriptInput::onPointerPressed);
  51. OnPointerReleasedConn = input.onPointerReleased.connect(&ScriptInput::onPointerReleased);
  52. OnPointerMovedConn = input.onPointerMoved.connect(&ScriptInput::onPointerMoved);
  53. OnPointerDoubleClickConn = input.onPointerDoubleClick.connect(&ScriptInput::onPointerDoubleClick);
  54. }
  55. void ScriptInput::shutDown()
  56. {
  57. OnButtonPressedConn.disconnect();
  58. OnButtonReleasedConn.disconnect();
  59. OnCharInputConn.disconnect();
  60. OnPointerPressedConn.disconnect();
  61. OnPointerReleasedConn.disconnect();
  62. OnPointerMovedConn.disconnect();
  63. OnPointerDoubleClickConn.disconnect();
  64. }
  65. void ScriptInput::onButtonDown(const ButtonEvent& ev)
  66. {
  67. MonoException* exception = nullptr;
  68. OnButtonPressedThunk(ev.buttonCode, ev.deviceIdx, &exception);
  69. MonoUtil::throwIfException(exception);
  70. }
  71. void ScriptInput::onButtonUp(const ButtonEvent& ev)
  72. {
  73. MonoException* exception = nullptr;
  74. OnButtonReleasedThunk(ev.buttonCode, ev.deviceIdx, &exception);
  75. MonoUtil::throwIfException(exception);
  76. }
  77. void ScriptInput::onCharInput(const TextInputEvent& ev)
  78. {
  79. MonoException* exception = nullptr;
  80. OnCharInputThunk(ev.textChar, &exception);
  81. MonoUtil::throwIfException(exception);
  82. }
  83. void ScriptInput::onPointerMoved(const PointerEvent& ev)
  84. {
  85. MonoException* exception = nullptr;
  86. MonoObject* screenPos = ScriptVector2I::box(ev.screenPos);
  87. MonoObject* delta = ScriptVector2I::box(ev.delta);
  88. OnPointerMovedThunk(screenPos, delta, ev.button, ev.shift, ev.control, ev.alt, ev.mouseWheelScrollAmount, &exception);
  89. MonoUtil::throwIfException(exception);
  90. }
  91. void ScriptInput::onPointerPressed(const PointerEvent& ev)
  92. {
  93. MonoException* exception = nullptr;
  94. MonoObject* screenPos = ScriptVector2I::box(ev.screenPos);
  95. MonoObject* delta = ScriptVector2I::box(ev.delta);
  96. OnPointerPressedThunk(screenPos, delta, ev.button, ev.shift, ev.control, ev.alt, ev.mouseWheelScrollAmount, &exception);
  97. MonoUtil::throwIfException(exception);
  98. }
  99. void ScriptInput::onPointerReleased(const PointerEvent& ev)
  100. {
  101. MonoException* exception = nullptr;
  102. MonoObject* screenPos = ScriptVector2I::box(ev.screenPos);
  103. MonoObject* delta = ScriptVector2I::box(ev.delta);
  104. OnPointerReleasedThunk(screenPos, delta, ev.button, ev.shift, ev.control, ev.alt, ev.mouseWheelScrollAmount, &exception);
  105. MonoUtil::throwIfException(exception);
  106. }
  107. void ScriptInput::onPointerDoubleClick(const PointerEvent& ev)
  108. {
  109. MonoException* exception = nullptr;
  110. MonoObject* screenPos = ScriptVector2I::box(ev.screenPos);
  111. MonoObject* delta = ScriptVector2I::box(ev.delta);
  112. OnPointerDoubleClickThunk(screenPos, delta, ev.button, ev.shift, ev.control, ev.alt, ev.mouseWheelScrollAmount, &exception);
  113. MonoUtil::throwIfException(exception);
  114. }
  115. bool ScriptInput::internal_isButtonHeld(ButtonCode code, UINT32 deviceIdx)
  116. {
  117. return Input::instance().isButtonHeld(code, deviceIdx);
  118. }
  119. bool ScriptInput::internal_isButtonDown(ButtonCode code, UINT32 deviceIdx)
  120. {
  121. return Input::instance().isButtonDown(code, deviceIdx);
  122. }
  123. bool ScriptInput::internal_isButtonUp(ButtonCode code, UINT32 deviceIdx)
  124. {
  125. return Input::instance().isButtonUp(code, deviceIdx);
  126. }
  127. float ScriptInput::internal_getAxisValue(UINT32 axisType, UINT32 deviceIdx)
  128. {
  129. return Input::instance().getAxisValue(axisType, deviceIdx);
  130. }
  131. void ScriptInput::internal_getPointerPosition(Vector2I* position)
  132. {
  133. *position = Input::instance().getPointerPosition();
  134. }
  135. void ScriptInput::internal_getPointerDelta(Vector2I* position)
  136. {
  137. *position = Input::instance().getPointerDelta();
  138. }
  139. }