BearishSun 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 lat temu
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Win32 2ef50fe6ee VS2015 available as external code editor 10 lat temu
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building 10 lat temu
BsBuiltinEditorResources.cpp 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 lat temu
BsCmdBreakPrefab.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 lat temu
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 lat temu
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 lat temu
BsCmdDeleteSO.cpp 1c17be6581 Moved everything to VS 2015 10 lat temu
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 lat temu
BsCmdRecordSO.cpp 62f5104652 Undo/redo command for breaking prefabs added 10 lat temu
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 lat temu
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 lat temu
BsCodeEditor.cpp dab2b32982 Scene view frame object functionality 10 lat temu
BsDockManager.cpp 260f25eb34 Dock overlay properly renders once again 10 lat temu
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 lat temu
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 lat temu
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 lat temu
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 lat temu
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 lat temu
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 lat temu
BsEditorTestSuite.cpp 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy 10 lat temu
BsEditorUtility.cpp c580127a4b Scene axes handle WIP 10 lat temu
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 lat temu
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 lat temu
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 lat temu
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 lat temu
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works 10 lat temu
BsEditorWindowBase.cpp 36d1080271 Delay compilation until editor window is in focus 10 lat temu
BsEditorWindowManager.cpp 36d1080271 Delay compilation until editor window is in focus 10 lat temu
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field 10 lat temu
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 lat temu
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input 10 lat temu
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 lat temu
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 lat temu
BsGUIFloatField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 lat temu
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 lat temu
BsGUIIntField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 lat temu
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 lat temu
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off 10 lat temu
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 lat temu
BsGUISceneTreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 lat temu
BsGUISliderField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 lat temu
BsGUIStatusBar.cpp dd61a6d788 Update status bar when debug log contents are removed 10 lat temu
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 lat temu
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar 10 lat temu
BsGUITextField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 lat temu
BsGUIToggleField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 lat temu
BsGUITreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 lat temu
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 lat temu
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 lat temu
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 lat temu
BsGizmoManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 lat temu
BsHandleDrawManager.cpp 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 lat temu
BsHandleManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 lat temu
BsHandleSlider.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 lat temu
BsHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 lat temu
BsHandleSliderLine.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 lat temu
BsHandleSliderManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 lat temu
BsHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 lat temu
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered 10 lat temu
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 lat temu
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system 10 lat temu
BsProjectLibrary.cpp c62e06ed74 Refactored how resources are unloaded to allow more fine grained control 10 lat temu
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 lat temu
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 lat temu
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 lat temu
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 lat temu
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 lat temu
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles 10 lat temu
BsScenePicking.cpp 76cef38e81 Scene color added to deferred renderer and removed dummy light since we now have an ambient term 10 lat temu
BsSelection.cpp bae75227c1 Project library: 10 lat temu
BsSelectionRenderer.cpp 87a15985b5 Added toggle for scene object active/inactive state 10 lat temu
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 lat temu
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) 10 lat temu
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 lat temu