Marko Pintera d75a4d76ab Getting everything to compile after C# ProjectLibrary additions 10 anos atrás
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BsManagedComponent.h bf23b6d2e6 Assembly refresh working (all obvious issues resolved) 11 anos atrás
BsManagedComponentRTTI.h 3638a07125 More fixes to assembly refresh 11 anos atrás
BsManagedResource.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsManagedResourceManager.h 35b5f1e6f3 Managed resource unloading works properly 11 anos atrás
BsManagedResourceMetaData.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 anos atrás
BsManagedResourceMetaDataRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 anos atrás
BsManagedResourceRTTI.h 7ed8cf65ee Properly clean up temporary data after deserialization 11 anos atrás
BsManagedSerializableArray.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 anos atrás
BsManagedSerializableArrayRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsManagedSerializableDictionary.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 anos atrás
BsManagedSerializableDictionaryRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsManagedSerializableField.h 54faddd74a Fixed a serialization issue that was causing different objects having identical IDs 11 anos atrás
BsManagedSerializableFieldRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsManagedSerializableList.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 anos atrás
BsManagedSerializableListRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsManagedSerializableObject.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsManagedSerializableObjectData.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsManagedSerializableObjectDataRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsManagedSerializableObjectInfo.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 anos atrás
BsManagedSerializableObjectInfoRTTI.h 2db66e5efb Refactored managed object serialization so fields are serialized on demand instead of in a pre-process step 11 anos atrás
BsManagedSerializableObjectRTTI.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsScriptAssemblyManager.h ae1eab371e Properly handle missing component types 11 anos atrás
BsScriptAsyncOp.h d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 anos atrás
BsScriptCameraHandler.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 anos atrás
BsScriptColor.h d5d2171319 Added C# PixelData 11 anos atrás
BsScriptComponent.h ae1eab371e Properly handle missing component types 11 anos atrás
BsScriptCursor.h d5d2171319 Added C# PixelData 11 anos atrás
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptEnginePrerequisites.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsScriptFont.h d75a4d76ab Getting everything to compile after C# ProjectLibrary additions 10 anos atrás
BsScriptGUIArea.h fc7fc179b9 More work on ColorPicker 10 anos atrás
BsScriptGUIButton.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptGUIElement.h e96ede4d3b GUIElementBase can now have position/bounds too 11 anos atrás
BsScriptGUIElementStateStyle.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anos atrás
BsScriptGUIElementStyle.h a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 anos atrás
BsScriptGUIFixedSpace.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 anos atrás
BsScriptGUIFlexibleSpace.h 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 anos atrás
BsScriptGUIInputBox.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUILabel.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUILayout.h fc7fc179b9 More work on ColorPicker 10 anos atrás
BsScriptGUILayoutUtility.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsScriptGUIListBox.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUIPanel.h 8782c6cc48 Slight fixes to EditorWidget and C# GUIArea depth 11 anos atrás
BsScriptGUIProgressBar.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUIRenderTexture.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class 11 anos atrás
BsScriptGUISlider.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUITexture.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUIToggle.h 27d362cd4c Most GUI elements are now tintable 11 anos atrás
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptGameObject.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsScriptGameObjectManager.h ae583e1ac5 WIP C# DragDropManager 10 anos atrás
BsScriptHString.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 anos atrás
BsScriptInput.h fc7fc179b9 More work on ColorPicker 10 anos atrás
BsScriptInputConfiguration.h 474830fefa C# input and virtual input work 11 anos atrás
BsScriptMacros.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anos atrás
BsScriptManagedResource.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsScriptObject.h 3638a07125 More fixes to assembly refresh 11 anos atrás
BsScriptObjectImpl.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anos atrás
BsScriptObjectManager.h 3638a07125 More fixes to assembly refresh 11 anos atrás
BsScriptPixelData.h 25aca52bc3 Added C# Texture and implemented Texture2D 11 anos atrás
BsScriptPixelUtility.h 2ee57f4357 Added C# PixelUtility 11 anos atrás
BsScriptRenderTarget.h 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener 11 anos atrás
BsScriptRenderTexture.h 93e2eff9b6 Added C# RenderTarget 11 anos atrás
BsScriptRenderTexture2D.h 93e2eff9b6 Added C# RenderTarget 11 anos atrás
BsScriptResource.h 123265f34f WIP C# ProjectLibrary and ImportOptions 10 anos atrás
BsScriptResourceManager.h 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
BsScriptSceneObject.h d61a7ecffd A lot more work on C# scene window 11 anos atrás
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptSerializableDictionary.h 698ae1d284 Added remaining missing Inspectable and Serializable types 11 anos atrás
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptSerializableList.h 698ae1d284 Added remaining missing Inspectable and Serializable types 11 anos atrás
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
BsScriptSerializableProperty.h 698ae1d284 Added remaining missing Inspectable and Serializable types 11 anos atrás
BsScriptSpriteTexture.h 9f993f134b Gizmo icon rendering works 11 anos atrás
BsScriptStringTable.h 17afc600a7 Massive Cm->Bs file rename 11 anos atrás
BsScriptTexture.h 25aca52bc3 Added C# Texture and implemented Texture2D 11 anos atrás
BsScriptTexture2D.h f4e58bdc79 WIP ColorPicker 11 anos atrás
BsScriptTexture3D.h e29349d061 Added C# Texture3D and TextureCube 11 anos atrás
BsScriptTextureCube.h e29349d061 Added C# Texture3D and TextureCube 11 anos atrás
BsScriptTime.h e8d30fcee1 C# Time and SceneCamera 11 anos atrás
BsScriptVector2I.h 474830fefa C# input and virtual input work 11 anos atrás
BsScriptVirtualButton.h 474830fefa C# input and virtual input work 11 anos atrás
BsScriptVirtualInput.h 474830fefa C# input and virtual input work 11 anos atrás