BsScriptGUIProgressBar.cpp 2.3 KB

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  1. #include "BsScriptGUIProgressBar.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsSpriteTexture.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsGUILayout.h"
  10. #include "BsGUIProgressBar.h"
  11. #include "BsGUIOptions.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. using namespace std::placeholders;
  18. namespace BansheeEngine
  19. {
  20. ScriptGUIProgressBar::ScriptGUIProgressBar(MonoObject* instance, GUIProgressBar* progressBar)
  21. :TScriptGUIElement(instance, progressBar)
  22. {
  23. }
  24. void ScriptGUIProgressBar::initRuntimeData()
  25. {
  26. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUIProgressBar::internal_createInstance);
  27. metaData.scriptClass->addInternalCall("Internal_SetPercent", &ScriptGUIProgressBar::internal_setPercent);
  28. metaData.scriptClass->addInternalCall("Internal_GetPercent", &ScriptGUIProgressBar::internal_getPercent);
  29. metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUIProgressBar::internal_setTint);
  30. }
  31. void ScriptGUIProgressBar::internal_createInstance(MonoObject* instance, MonoString* style, MonoArray* guiOptions)
  32. {
  33. GUIOptions options;
  34. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  35. for (UINT32 i = 0; i < arrayLen; i++)
  36. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  37. GUIProgressBar* progressBar = GUIProgressBar::create(options, toString(MonoUtil::monoToWString(style)));
  38. ScriptGUIProgressBar* nativeInstance = new (bs_alloc<ScriptGUIProgressBar>()) ScriptGUIProgressBar(instance, progressBar);
  39. }
  40. void ScriptGUIProgressBar::internal_setPercent(ScriptGUIProgressBar* nativeInstance, float percent)
  41. {
  42. GUIProgressBar* progressBar = (GUIProgressBar*)nativeInstance->getGUIElement();
  43. progressBar->setPercent(percent);
  44. }
  45. float ScriptGUIProgressBar::internal_getPercent(ScriptGUIProgressBar* nativeInstance)
  46. {
  47. GUIProgressBar* progressBar = (GUIProgressBar*)nativeInstance->getGUIElement();
  48. return progressBar->getPercent();
  49. }
  50. void ScriptGUIProgressBar::internal_setTint(ScriptGUIProgressBar* nativeInstance, Color color)
  51. {
  52. GUIProgressBar* progressBar = (GUIProgressBar*)nativeInstance->getGUIElement();
  53. progressBar->setTint(color);
  54. }
  55. }