BsScriptGUIVector2DistributionField.generated.h 2.4 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //************** Copyright (c) 2016-2019 Marko Pintera ([email protected]). All rights reserved. *******************//
  3. #pragma once
  4. #include "BsScriptEditorPrerequisites.h"
  5. #include "Wrappers/GUI/BsScriptGUIElement.h"
  6. #include "../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  7. #include "../../bsf/Source/Foundation/bsfCore/Localization/BsHString.h"
  8. #include "../../bsf/Source/Foundation/bsfCore/Particles/BsParticleDistribution.h"
  9. namespace bs
  10. {
  11. class GUIVector2DistributionField;
  12. struct __GUIContentInterop;
  13. class BS_SCR_BED_EXPORT ScriptGUIVector2DistributionField : public TScriptGUIElement<ScriptGUIVector2DistributionField>
  14. {
  15. public:
  16. SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "GUIVector2DistributionField")
  17. ScriptGUIVector2DistributionField(MonoObject* managedInstance, GUIVector2DistributionField* value);
  18. private:
  19. void onClicked(int32_t p0);
  20. void onConstantModified();
  21. void onConstantConfirmed();
  22. typedef void(BS_THUNKCALL *onClickedThunkDef) (MonoObject*, int32_t p0, MonoException**);
  23. static onClickedThunkDef onClickedThunk;
  24. typedef void(BS_THUNKCALL *onConstantModifiedThunkDef) (MonoObject*, MonoException**);
  25. static onConstantModifiedThunkDef onConstantModifiedThunk;
  26. typedef void(BS_THUNKCALL *onConstantConfirmedThunkDef) (MonoObject*, MonoException**);
  27. static onConstantConfirmedThunkDef onConstantConfirmedThunk;
  28. static MonoObject* Internal_getValue(ScriptGUIVector2DistributionField* thisPtr);
  29. static void Internal_setValue(ScriptGUIVector2DistributionField* thisPtr, MonoObject* value);
  30. static PropertyDistributionType Internal_getType(ScriptGUIVector2DistributionField* thisPtr);
  31. static bool Internal_hasInputFocus(ScriptGUIVector2DistributionField* thisPtr);
  32. static void Internal_create(MonoObject* managedInstance, __GUIContentInterop* labelContent, uint32_t labelWidth, MonoString* style);
  33. static void Internal_create0(MonoObject* managedInstance, __GUIContentInterop* labelContent, MonoString* style);
  34. static void Internal_create1(MonoObject* managedInstance, MonoObject* labelText, uint32_t labelWidth, MonoString* style);
  35. static void Internal_create2(MonoObject* managedInstance, MonoObject* labelText, MonoString* style);
  36. static void Internal_create3(MonoObject* managedInstance, MonoString* style);
  37. };
  38. }