| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263 |
- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "Wrappers/GUI/BsScriptGUIElement.h"
- #include "BsGUITextureField.h"
- namespace bs
- {
- struct __GUIContentInterop;
- /** @addtogroup ScriptInteropEditor
- * @{
- */
- /** Interop class between C++ & CLR for GUITextureField. */
- class BS_SCR_BED_EXPORT ScriptGUITextureField : public TScriptGUIElement <ScriptGUITextureField>
- {
- public:
- SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "GUITextureField")
- private:
- /**
- * Triggered when the value in the native texture field changes.
- *
- * @param[in] newHandle Handle of the new texture.
- */
- void onChanged(const HResource& newHandle);
- /** Retrieves a managed instance of the specified native resource. Will return null if one doesn't exist. */
- static MonoObject* nativeToManagedResource(const HResource& instance);
- ScriptGUITextureField(MonoObject* instance, GUITextureField* textureField);
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static void internal_createInstance(MonoObject* instance, GUITextureFieldType type, __GUIContentInterop* title,
- UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle);
- static void internal_getTexture(ScriptGUITextureField* nativeInstance, MonoObject** output);
- static void internal_setTexture(ScriptGUITextureField* nativeInstance, MonoObject* value);
- static void internal_getTextureRef(ScriptGUITextureField* nativeInstance, MonoObject** output);
- static void internal_setTextureRef(ScriptGUITextureField* nativeInstance, MonoObject* value);
- static void internal_getSpriteTexture(ScriptGUITextureField* nativeInstance, MonoObject** output);
- static void internal_setSpriteTexture(ScriptGUITextureField* nativeInstance, MonoObject* value);
- static void internal_getSpriteTextureRef(ScriptGUITextureField* nativeInstance, MonoObject** output);
- static void internal_setSpriteTextureRef(ScriptGUITextureField* nativeInstance, MonoObject* value);
- static void internal_getValue(ScriptGUITextureField* nativeInstance, MonoObject** output);
- static void internal_setValue(ScriptGUITextureField* nativeInstance, MonoObject* value);
- static void internal_getValueRef(ScriptGUITextureField* nativeInstance, MonoObject** output);
- static void internal_setValueRef(ScriptGUITextureField* nativeInstance, MonoObject* value);
- static void internal_setTint(ScriptGUITextureField* nativeInstance, Color* color);
- typedef void(BS_THUNKCALL *OnChangedThunkDef) (MonoObject*, MonoObject*, MonoException**);
- static OnChangedThunkDef onChangedThunk;
- };
- /** @} */
- }
|