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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "Wrappers/GUI/BsScriptGUIElement.h"
- namespace bs
- {
- struct __GUIContentInterop;
- /** @addtogroup ScriptInteropEditor
- * @{
- */
- /** Interop class between C++ & CLR for GUIToggleField. */
- class BS_SCR_BED_EXPORT ScriptGUIToggleField : public TScriptGUIElement<ScriptGUIToggleField>
- {
- public:
- SCRIPT_OBJ(EDITOR_ASSEMBLY, EDITOR_NS, "GUIToggleField")
- private:
- /**
- * Triggered when the value in the native toggle field changes.
- *
- * @param[in] newValue Is the toggle active.
- */
- void onChanged(bool newValue);
- ScriptGUIToggleField(MonoObject* instance, GUIToggleField* toggleField);
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static void internal_createInstance(MonoObject* instance, __GUIContentInterop* title, UINT32 titleWidth,
- MonoString* style, MonoArray* guiOptions, bool withTitle);
- static void internal_getValue(ScriptGUIToggleField* nativeInstance, bool* output);
- static void internal_setValue(ScriptGUIToggleField* nativeInstance, bool value);
- static void internal_setTint(ScriptGUIToggleField* nativeInstance, Color* color);
- typedef void(BS_THUNKCALL *OnChangedThunkDef) (MonoObject*, bool, MonoException**);
- static OnChangedThunkDef onChangedThunk;
- };
- /** @} */
- }
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