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DeferredBasePass.bslinc
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014bac08b8
Renderer can now handle morph animation
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9 yıl önce |
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DeferredLightPass.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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DeferredPointLightPass.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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GBuffer.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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NormalVertexInput.bslinc
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014bac08b8
Renderer can now handle morph animation
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9 yıl önce |
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PPBase.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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PPTonemapCommon.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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PPWhiteBalance.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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PerCameraData.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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PerObjectData.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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ResolveCommon.bslinc
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 yıl önce |
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SkinnedVertexInput.bslinc
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014bac08b8
Renderer can now handle morph animation
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9 yıl önce |
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SpriteImage.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |
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Surface.bslinc
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76dee9fbf8
Morph shape animation (WIP)
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9 yıl önce |
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VolumeRenderBase.bslinc
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6f316d48bf
Added support for shader technique inheritance
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9 yıl önce |