BearishSun 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 jaren geleden
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Win32 95b85ee642 Documentation 10 jaren geleden
BsBuildDataRTTI.h 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsBuildManager.h ab1231720c Use separate debug and release assemblies when building 10 jaren geleden
BsBuiltinEditorResources.h 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 jaren geleden
BsCmdBreakPrefab.h 62f5104652 Undo/redo command for breaking prefabs added 10 jaren geleden
BsCmdCloneSO.h 1c1c6aeba0 Documentation 10 jaren geleden
BsCmdCreateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 jaren geleden
BsCmdDeleteSO.h 09bbc8848d Added C# Undo/redo (untested) 10 jaren geleden
BsCmdInputFieldValueChange.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsCmdInstantiateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 jaren geleden
BsCmdRecordSO.h 62f5104652 Undo/redo command for breaking prefabs added 10 jaren geleden
BsCmdReparentSO.h 09bbc8848d Added C# Undo/redo (untested) 10 jaren geleden
BsCmdUtility.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 jaren geleden
BsCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup 10 jaren geleden
BsDockManager.h 05bcc32e89 EditorWindow maximize/restore works 10 jaren geleden
BsDockManagerLayout.h 05bcc32e89 EditorWindow maximize/restore works 10 jaren geleden
BsDockManagerLayoutRTTI.h 05bcc32e89 EditorWindow maximize/restore works 10 jaren geleden
BsDropDownWindow.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 jaren geleden
BsDropDownWindowManager.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 jaren geleden
BsEditorApplication.h 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not 10 jaren geleden
BsEditorCommand.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 jaren geleden
BsEditorPrerequisites.h a2124e6be1 Default code editor is hooked up at editor startup 10 jaren geleden
BsEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsEditorSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsEditorTestSuite.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 jaren geleden
BsEditorUtility.h baa64d1449 Documentation 10 jaren geleden
BsEditorWidget.h c9a85f77da Added a (working) way to specify default size for editor windows 10 jaren geleden
BsEditorWidgetContainer.h 97d3129728 Added settings window 10 jaren geleden
BsEditorWidgetLayout.h fedd162d57 Various bug fixes relating to new project loading system: 10 jaren geleden
BsEditorWidgetLayoutRTTI.h 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsEditorWidgetManager.h fedd162d57 Various bug fixes relating to new project loading system: 10 jaren geleden
BsEditorWindow.h 05bcc32e89 EditorWindow maximize/restore works 10 jaren geleden
BsEditorWindowBase.h 36d1080271 Delay compilation until editor window is in focus 10 jaren geleden
BsEditorWindowManager.h 36d1080271 Delay compilation until editor window is in focus 10 jaren geleden
BsGUIColor.h a393b43fc3 Hooked up color picker to the color field 10 jaren geleden
BsGUIColorField.h a393b43fc3 Hooked up color picker to the color field 10 jaren geleden
BsGUIDockSlider.h 060f7589a4 Documentation 10 jaren geleden
BsGUIDropButton.h 060f7589a4 Documentation 10 jaren geleden
BsGUIFieldBase.h 060f7589a4 Documentation 10 jaren geleden
BsGUIFloatField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUIHoverHitBox.h d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 jaren geleden
BsGUIIntField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUIListBoxField.h f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 jaren geleden
BsGUIMenuBar.h a13e94a825 Added ability to toggle toolbar items on or off 10 jaren geleden
BsGUIResourceTreeView.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 jaren geleden
BsGUISceneTreeView.h e9f413f71b Added various missing menu bar items 10 jaren geleden
BsGUISliderField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUIStatusBar.h dd61a6d788 Update status bar when debug log contents are removed 10 jaren geleden
BsGUITabButton.h 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 jaren geleden
BsGUITabbedTitleBar.h 0ddc6c09b5 Working on new UI 10 jaren geleden
BsGUITextField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUIToggleField.h b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 jaren geleden
BsGUITreeView.h e9f413f71b Added various missing menu bar items 10 jaren geleden
BsGUITreeViewEditBox.h 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 jaren geleden
BsGUIVector2Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 jaren geleden
BsGUIVector3Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 jaren geleden
BsGUIVector4Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 jaren geleden
BsGUIWindowFrame.h f12949f26d Documentation 10 jaren geleden
BsGUIWindowFrameWidget.h a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 jaren geleden
BsGUIWindowFrameWidgetRTTI.h a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 jaren geleden
BsGizmoManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 jaren geleden
BsHandleDrawManager.h 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI 10 jaren geleden
BsHandleManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 jaren geleden
BsHandleSlider.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsHandleSliderDisc.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsHandleSliderLine.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsHandleSliderManager.h 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 jaren geleden
BsHandleSliderPlane.h 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 jaren geleden
BsMainEditorWindow.h fcbefc5c89 Added editor's dirty resource management system 10 jaren geleden
BsModalWindow.h d123f1b676 Documentation 10 jaren geleden
BsPlatformInfo.h b5bfb88590 Resource handle refactor complete 10 jaren geleden
BsPlatformInfoRTTI.h b5bfb88590 Resource handle refactor complete 10 jaren geleden
BsProjectLibrary.h 06e03f1239 Bulk of work on the build system 10 jaren geleden
BsProjectLibraryEntries.h d123f1b676 Documentation 10 jaren geleden
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsProjectResourceMeta.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 jaren geleden
BsProjectResourceMetaRTTI.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 jaren geleden
BsProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsProjectSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 jaren geleden
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window 11 jaren geleden
BsSceneGrid.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 jaren geleden
BsScenePicking.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 jaren geleden
BsSelection.h 2021c91753 Fixing resource Ping 10 jaren geleden
BsSelectionRenderer.h ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 jaren geleden
BsSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 jaren geleden
BsShaderIncludeHandler.h ecfe9ff397 Project library dependant resource import (untested) 10 jaren geleden
BsUndoRedo.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 jaren geleden