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CustomHandle.cs
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c580127a4b
Scene axes handle WIP
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10 yıl önce |
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DefaultHandle.cs
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eea035e168
Documentation
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10 yıl önce |
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DefaultHandleManager.cs
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7184765d9d
Properly calculate bounds for managed Renderable components
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10 yıl önce |
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DrawGizmo.cs
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eea035e168
Documentation
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10 yıl önce |
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Gizmos.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 yıl önce |
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Handle.cs
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6248cf4f7f
Documentation
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10 yıl önce |
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HandleDrawing.cs
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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HandleSlider.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 yıl önce |
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HandleSliderDisc.cs
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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HandleSliderLine.cs
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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HandleSliderPlane.cs
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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Handles.cs
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ccbe3fdbb0
More work scene axis handle GUI
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10 yıl önce |
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MoveHandle.cs
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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RotateHandle.cs
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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ScaleHandle.cs
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 yıl önce |
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SceneAxesGUI.cs
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 yıl önce |
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SceneAxesHandle.cs
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d70d5aa4cf
Added negative handles to scene axes handle
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10 yıl önce |
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SceneCamera.cs
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ccbe3fdbb0
More work scene axis handle GUI
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10 yıl önce |
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SceneGizmos.cs
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ec82c8e6fd
Split SceneViewHandler into different types to allow better granularity as to where they're used
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10 yıl önce |
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SceneGrid.cs
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ec82c8e6fd
Split SceneViewHandler into different types to allow better granularity as to where they're used
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10 yıl önce |
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SceneHandles.cs
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 yıl önce |
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SceneSelection.cs
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ec82c8e6fd
Split SceneViewHandler into different types to allow better granularity as to where they're used
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10 yıl önce |
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SceneWindow.cs
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 yıl önce |