D6JointMotion.generated.cs 511 B

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Physics
  7. * @{
  8. */
  9. /// <summary>Specifies type of constraint placed on a specific axis.</summary>
  10. public enum D6JointMotion
  11. {
  12. /// <summary>Axis is immovable.</summary>
  13. Locked = 0,
  14. /// <summary>Axis will be constrained by the specified limits.</summary>
  15. Limited = 1,
  16. /// <summary>Axis will not be constrained.</summary>
  17. Free = 2,
  18. Count = 3
  19. }
  20. /** @} */
  21. }