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- #include "CmInput.h"
- #include "CmTime.h"
- #include "CmMath.h"
- #include "CmRect.h"
- #include "CmDebug.h"
- #include <boost/bind.hpp>
- namespace CamelotFramework
- {
- const int Input::HISTORY_BUFFER_SIZE = 10; // Size of buffer used for input smoothing
- const float Input::WEIGHT_MODIFIER = 0.5f;
- Input::Input()
- :mSmoothHorizontalAxis(0.0f), mSmoothVerticalAxis(0.0f), mCurrentBufferIdx(0), mMouseLastRel(0, 0), mRawInputHandler(nullptr)
- {
- mHorizontalHistoryBuffer = cm_newN<float>(HISTORY_BUFFER_SIZE);
- mVerticalHistoryBuffer = cm_newN<float>(HISTORY_BUFFER_SIZE);
- mTimesHistoryBuffer = cm_newN<float>(HISTORY_BUFFER_SIZE);
- for(int i = 0; i < HISTORY_BUFFER_SIZE; i++)
- {
- mHorizontalHistoryBuffer[i] = 0.0f;
- mVerticalHistoryBuffer[i] = 0.0f;
- mTimesHistoryBuffer[i] = 0.0f;
- }
- for(int i = 0; i < BC_Count; i++)
- mKeyState[i] = false;
- mOSInputHandler = cm_shared_ptr<OSInputHandler>();
- mOSInputHandler->onCharInput.connect(boost::bind(&Input::charInput, this, _1));
- mOSInputHandler->onMouseMoved.connect(boost::bind(&Input::mouseMoved, this, _1));
- }
- Input::~Input()
- {
- cm_deleteN(mHorizontalHistoryBuffer, HISTORY_BUFFER_SIZE);
- cm_deleteN(mVerticalHistoryBuffer, HISTORY_BUFFER_SIZE);
- cm_deleteN(mTimesHistoryBuffer, HISTORY_BUFFER_SIZE);
- }
- void Input::registerRawInputHandler(std::shared_ptr<RawInputHandler> inputHandler)
- {
- if(mRawInputHandler != inputHandler)
- {
- mRawInputHandler = inputHandler;
- if(mRawInputHandler != nullptr)
- {
- mRawInputHandler->onButtonDown.connect(boost::bind(&Input::buttonDown, this, _1));
- mRawInputHandler->onButtonUp.connect(boost::bind(&Input::buttonUp, this, _1));
- mRawInputHandler->onAxisMoved.connect(boost::bind(&Input::axisMoved, this, _1, _2));
- }
- }
- }
- void Input::update()
- {
- if(mOSInputHandler == nullptr)
- {
- LOGERR("OS input handler not initialized!");
- return;
- }
- else
- mOSInputHandler->update();
- if(mRawInputHandler == nullptr)
- {
- LOGERR("Raw input handler not initialized!");
- return;
- }
- else
- mRawInputHandler->update();
- updateSmoothInput();
- }
- void Input::inputWindowChanged(const RenderWindow& win)
- {
- if(mRawInputHandler != nullptr)
- mRawInputHandler->inputWindowChanged(win);
- if(mOSInputHandler != nullptr)
- mOSInputHandler->inputWindowChanged(win);
- }
- void Input::buttonDown(ButtonCode code)
- {
- mKeyState[code & 0x0000FFFF] = true;
- if(!onKeyDown.empty())
- {
- ButtonEvent btnEvent;
- btnEvent.buttonCode = code;
- onKeyDown(btnEvent);
- }
- }
- void Input::buttonUp(ButtonCode code)
- {
- mKeyState[code & 0x0000FFFF] = false;
- if(!onKeyUp.empty())
- {
- ButtonEvent btnEvent;
- btnEvent.buttonCode = code;
- onKeyUp(btnEvent);
- }
- }
- void Input::axisMoved(const RawAxisState& state, RawInputAxis axis)
- {
- if(axis == RawInputAxis::Mouse_XY)
- mMouseLastRel = Int2(-state.rel.x, -state.rel.y);
- mAxes[(int)axis] = state;
- }
- void Input::mouseMoved(const Int2& screenPos)
- {
- mMouseAbsPos = screenPos;
- if(!onMouseMoved.empty())
- {
- MouseEvent mouseEvent;
- mouseEvent.screenPos = screenPos;
- onMouseMoved(mouseEvent);
- }
- }
- void Input::charInput(UINT32 chr)
- {
- if(!onCharInput.empty())
- {
- TextInputEvent textInputEvent;
- textInputEvent.textChar = chr;
- onCharInput(textInputEvent);
- }
- }
- float Input::getHorizontalAxis() const
- {
- return mSmoothHorizontalAxis;
- }
- float Input::getVerticalAxis() const
- {
- return mSmoothVerticalAxis;
- }
- bool Input::isButtonDown(ButtonCode button) const
- {
- return mKeyState[button & 0x0000FFFF];
- }
- void Input::updateSmoothInput()
- {
- float currentTime = gTime().getTime();
- mHorizontalHistoryBuffer[mCurrentBufferIdx] = (float)mMouseLastRel.x;
- mVerticalHistoryBuffer[mCurrentBufferIdx] = (float)mMouseLastRel.y;
- mTimesHistoryBuffer[mCurrentBufferIdx] = currentTime;
- int i = 0;
- int idx = mCurrentBufferIdx;
- float currentWeight = 1.0f;
- float horizontalTotal = 0.0f;
- float verticalTotal = 0.0f;
- while(i < HISTORY_BUFFER_SIZE)
- {
- float timeWeight = 1.0f - (currentTime - mTimesHistoryBuffer[idx]) * 10.0f;
- if(timeWeight < 0.0f)
- timeWeight = 0.0f;
- horizontalTotal += mHorizontalHistoryBuffer[idx] * currentWeight * timeWeight;
- verticalTotal += mVerticalHistoryBuffer[idx] * currentWeight * timeWeight;
- currentWeight *= WEIGHT_MODIFIER;
- idx = (idx + 1) % HISTORY_BUFFER_SIZE;
- i++;
- }
- mCurrentBufferIdx = (mCurrentBufferIdx + 1) % HISTORY_BUFFER_SIZE;
- mSmoothHorizontalAxis = Math::Clamp(horizontalTotal / HISTORY_BUFFER_SIZE, -1.0f, 1.0f);
- mSmoothVerticalAxis = Math::Clamp(verticalTotal / HISTORY_BUFFER_SIZE, -1.0f, 1.0f);
- mMouseLastRel = Int2(0, 0);
- }
- Input& gInput()
- {
- return Input::instance();
- }
- }
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