BsScriptGUIEnumField.cpp 7.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptGUIEnumField.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoField.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoManager.h"
  8. #include "BsMonoMethod.h"
  9. #include "BsMonoUtil.h"
  10. #include "GUI/BsGUIListBoxField.h"
  11. #include "GUI/BsGUIOptions.h"
  12. #include "GUI/BsGUIContent.h"
  13. #include "Wrappers/BsScriptHString.h"
  14. #include "Wrappers/GUI/BsScriptGUIContent.h"
  15. using namespace std::placeholders;
  16. namespace bs
  17. {
  18. ScriptGUIEnumField::OnSelectionChangedThunkDef ScriptGUIEnumField::onSelectionChangedThunk;
  19. ScriptGUIEnumField::ScriptGUIEnumField(MonoObject* instance, GUIListBoxField* listBoxField, const Vector<UINT64>& values)
  20. :TScriptGUIElement(instance, listBoxField), mValues(values)
  21. {
  22. }
  23. void ScriptGUIEnumField::initRuntimeData()
  24. {
  25. metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIEnumField::internal_createInstance);
  26. metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUIEnumField::internal_getValue);
  27. metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUIEnumField::internal_setValue);
  28. metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIEnumField::internal_setTint);
  29. metaData.scriptClass->addInternalCall("Internal_SelectElement", (void*)&ScriptGUIEnumField::internal_selectElement);
  30. metaData.scriptClass->addInternalCall("Internal_DeselectElement", (void*)&ScriptGUIEnumField::internal_deselectElement);
  31. metaData.scriptClass->addInternalCall("Internal_GetElementStates", (void*)&ScriptGUIEnumField::internal_getElementStates);
  32. metaData.scriptClass->addInternalCall("Internal_SetElementStates", (void*)&ScriptGUIEnumField::internal_setElementStates);
  33. onSelectionChangedThunk = (OnSelectionChangedThunkDef)metaData.scriptClass->getMethod("DoOnSelectionChanged", 1)->getThunk();
  34. }
  35. void ScriptGUIEnumField::internal_createInstance(MonoObject* instance, MonoArray* names, MonoArray* values,
  36. bool multiselect, MonoObject* title, UINT32 titleWidth, MonoString* style, MonoArray* guiOptions, bool withTitle)
  37. {
  38. GUIOptions options;
  39. ScriptArray scriptArray(guiOptions);
  40. UINT32 arrayLen = scriptArray.size();
  41. for (UINT32 i = 0; i < arrayLen; i++)
  42. options.addOption(scriptArray.get<GUIOption>(i));
  43. String styleName = toString(MonoUtil::monoToWString(style));
  44. ScriptArray namesArr(names);
  45. Vector<HString> nativeNames;
  46. for (UINT32 i = 0; i < namesArr.size(); i++)
  47. nativeNames.push_back(HString(namesArr.get<WString>(i)));
  48. GUIListBoxField* guiField = nullptr;
  49. if (withTitle)
  50. {
  51. GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title));
  52. guiField = GUIListBoxField::create(nativeNames, multiselect, nativeContent, titleWidth, options, styleName);
  53. }
  54. else
  55. {
  56. guiField = GUIListBoxField::create(nativeNames, multiselect, options, styleName);
  57. }
  58. guiField->onSelectionChanged.connect(std::bind(&ScriptGUIEnumField::onSelectionChanged, instance, _1, _2));
  59. ScriptArray valuesArr(values);
  60. UINT32 elemSize = valuesArr.elementSize();
  61. Vector<UINT64> nativeValues;
  62. for (UINT32 i = 0; i < valuesArr.size(); i++)
  63. {
  64. UINT64 nativeValue = 0;
  65. switch (elemSize)
  66. {
  67. case sizeof(UINT8):
  68. {
  69. UINT8 value = 0;
  70. memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize);
  71. nativeValue = (UINT64)value;
  72. break;
  73. }
  74. case sizeof(UINT16) :
  75. {
  76. UINT16 value = 0;
  77. memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize);
  78. nativeValue = (UINT64)value;
  79. break;
  80. }
  81. case sizeof(UINT32):
  82. {
  83. UINT32 value = 0;
  84. memcpy(&value, valuesArr.getRawPtr(elemSize, i), elemSize);
  85. nativeValue = (UINT64)value;
  86. break;
  87. }
  88. case sizeof(UINT64) :
  89. {
  90. memcpy(&nativeValue, valuesArr.getRawPtr(elemSize, i), elemSize);
  91. break;
  92. }
  93. }
  94. nativeValues.push_back(nativeValue);
  95. }
  96. new (bs_alloc<ScriptGUIEnumField>()) ScriptGUIEnumField(instance, guiField, nativeValues);
  97. }
  98. UINT64 ScriptGUIEnumField::internal_getValue(ScriptGUIEnumField* nativeInstance)
  99. {
  100. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  101. UINT32 outValue = 0;
  102. const Vector<UINT64>& values = nativeInstance->mValues;
  103. Vector<bool> states = field->getElementStates();
  104. for (UINT32 i = 0; i < (UINT32)values.size(); i++)
  105. outValue |= states[i] ? values[i] : 0;
  106. return outValue;
  107. }
  108. void ScriptGUIEnumField::internal_setValue(ScriptGUIEnumField* nativeInstance, UINT64 value)
  109. {
  110. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  111. const Vector<UINT64>& values = nativeInstance->mValues;
  112. Vector<bool> states = field->getElementStates();
  113. if (field->isMultiselect())
  114. {
  115. for (UINT32 i = 0; i < (UINT32)values.size(); i++)
  116. states[i] = (values[i] & value) == values[i];
  117. }
  118. else
  119. {
  120. for (UINT32 i = 0; i < (UINT32)values.size(); i++)
  121. states[i] = values[i] == value;
  122. }
  123. field->setElementStates(states);
  124. }
  125. void ScriptGUIEnumField::internal_selectElement(ScriptGUIEnumField* nativeInstance, int idx)
  126. {
  127. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  128. listBox->selectElement(idx);
  129. }
  130. void ScriptGUIEnumField::internal_deselectElement(ScriptGUIEnumField* nativeInstance, int idx)
  131. {
  132. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  133. listBox->deselectElement(idx);
  134. }
  135. MonoArray* ScriptGUIEnumField::internal_getElementStates(ScriptGUIEnumField* nativeInstance)
  136. {
  137. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  138. const Vector<bool>& states = listBox->getElementStates();
  139. UINT32 numElements = (UINT32)states.size();
  140. ScriptArray outStates = ScriptArray::create<bool>(numElements);
  141. for (UINT32 i = 0; i < numElements; i++)
  142. outStates.set(i, states[i]);
  143. return outStates.getInternal();
  144. }
  145. void ScriptGUIEnumField::internal_setElementStates(ScriptGUIEnumField* nativeInstance, MonoArray* monoStates)
  146. {
  147. if (monoStates == nullptr)
  148. return;
  149. ScriptArray inStates(monoStates);
  150. UINT32 numElements = inStates.size();
  151. Vector<bool> states(numElements);
  152. for (UINT32 i = 0; i < numElements; i++)
  153. states[i] = inStates.get<bool>(i);
  154. GUIListBoxField* listBox = (GUIListBoxField*)nativeInstance->getGUIElement();
  155. listBox->setElementStates(states);
  156. }
  157. void ScriptGUIEnumField::internal_setTint(ScriptGUIEnumField* nativeInstance, Color* color)
  158. {
  159. GUIListBoxField* field = (GUIListBoxField*)nativeInstance->getGUIElement();
  160. field->setTint(*color);
  161. }
  162. void ScriptGUIEnumField::onSelectionChanged(MonoObject* instance, UINT64 newIndex, bool enabled)
  163. {
  164. ScriptGUIEnumField* nativeInstance = ScriptGUIEnumField::toNative(instance);
  165. GUIListBoxField* field = static_cast<GUIListBoxField*>(nativeInstance->getGUIElement());
  166. UINT32 outValue = 0;
  167. const Vector<UINT64>& values = nativeInstance->mValues;
  168. Vector<bool> states = field->getElementStates();
  169. for (UINT32 i = 0; i < (UINT32)values.size(); i++)
  170. outValue |= states[i] ? values[i] : 0;
  171. MonoUtil::invokeThunk(onSelectionChangedThunk, instance, outValue);
  172. }
  173. }