BearishSun dd43fd4a65 Vulkan queries can now be interrupted by command buffer submission, in order to match the behaviour of DX11 and OpenGL queries and make them more intuitive to use 8 gadi atpakaļ
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Win32 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanCommandBuffer.h dd43fd4a65 Vulkan queries can now be interrupted by command buffer submission, in order to match the behaviour of DX11 and OpenGL queries and make them more intuitive to use 8 gadi atpakaļ
BsVulkanCommandBufferManager.h 10523f6750 Vulkan: Fixing an issue where waiting on a queue didn't necessarily guarantee fences of submitted command buffers were signaled 9 gadi atpakaļ
BsVulkanDescriptorLayout.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanDescriptorManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanDescriptorPool.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanDescriptorSet.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanDevice.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanFramebuffer.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. 9 gadi atpakaļ
BsVulkanGLSLProgramFactory.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanGpuBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 gadi atpakaļ
BsVulkanGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanGpuParams.h c41585f7af Vulkan: Fixing a few issues related to binding sampled buffers and non-sampled buffers in the same shader 9 gadi atpakaļ
BsVulkanGpuPipelineParamInfo.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanGpuPipelineState.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanGpuProgram.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanHardwareBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 gadi atpakaļ
BsVulkanHardwareBufferManager.h 6732f7076a Vulkan: Added support for shared storage buffer objects 9 gadi atpakaļ
BsVulkanIndexBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 gadi atpakaļ
BsVulkanOcclusionQuery.h dd43fd4a65 Vulkan queries can now be interrupted by command buffer submission, in order to match the behaviour of DX11 and OpenGL queries and make them more intuitive to use 8 gadi atpakaļ
BsVulkanPrerequisites.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 gadi atpakaļ
BsVulkanQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanQueue.h 10523f6750 Vulkan: Fixing an issue where waiting on a queue didn't necessarily guarantee fences of submitted command buffers were signaled 9 gadi atpakaļ
BsVulkanRenderAPI.h 68c4fb3403 More work on documentation 8 gadi atpakaļ
BsVulkanRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanRenderStateManager.h 68c4fb3403 More work on documentation 8 gadi atpakaļ
BsVulkanRenderTexture.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanResource.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 gadi atpakaļ
BsVulkanSamplerState.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanSwapChain.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. 9 gadi atpakaļ
BsVulkanTexture.h 8ffa542fb5 Texture copy operations no longer occurr on the transfer queue, but instead on the user-provided command buffer, in order to avoid user needing to worry about submitting previous rendering operations manually 8 gadi atpakaļ
BsVulkanTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ
BsVulkanTimerQuery.h dd43fd4a65 Vulkan queries can now be interrupted by command buffer submission, in order to match the behaviour of DX11 and OpenGL queries and make them more intuitive to use 8 gadi atpakaļ
BsVulkanUtility.h 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. 9 gadi atpakaļ
BsVulkanVertexBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 gadi atpakaļ
BsVulkanVertexInputManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 gadi atpakaļ